Cobalt Dragon

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So in the adventure I'm running my players are most of the way through assaulting the ruins of a small castle that some devils and their cult worshippers have set up near a small town. The PC's just used up a some resources and one of their number was dropped to zero defeating a mid level boss and henchman. After we stopped game some of the players talked about falling back to the town to rest and re-equip to deal with the formidable enemy that still likely lies within.

So my question is, the devil leaders aren't stupid, so how should they react? Obviously sitting and waiting would be a stupid idea. Would they summon more help and assault the town, ambush them on thier return trip, leave and find somewhere else to setup?

The party consists of five players and a npc. Totalling two rogue's, a cleric, a ranger, a fighter and a sorcerer. The enemy's left to fight them are two erinyes, a bearded devil, and a few peon cultists and cleric cultist.

Any advice would be awesome. Thanks.


For my game I'm making a 8th level adept as the towns mysterious aged holyman for the pc's to interact with and who will help defend the town when it is attacked. What feats would be best for a npc adept both storywise and combat wise? Back story is he tried to be a adventurer but couldn't cut it, but found he wanted to make a pilgrimage around the world and ended up settling in this backwater town as his age became to great to continue traveling and his heart told him this is where he should be. He's had to defend himself but is also not entirely violence oriented. Any help is appreciated.


So i have a intelligent sword, found and rolled up randomly, that i would like to add the bane special weaopns property to. Now the stats of the sword as a weapon itself leave it with lots of room to add onto before it gets near to being a +10 weapon (its a +2 holy longsword) but being a sentient item it has its own powers and purpose. So the question is, is it allowed to add on to the sentient weapon by the rules (provided the sentient weapon allows this)


Using the feral dragon template on a adult bronze dragon yeilds to me a dragon with modified cr of 8 with six attacks:

bite +24 (2d8+12), 2 claws +24 (2d6+8),

2 wings +22 (1d8+4), tail slap +22 (2d6+12)

nothing even in the cr of 10 has attacks of that high to hit. And that doesnt even take in its over 200 hp. I know the dragon loses alot of its power when it loses its magic abilities and immunities, but my question is thus: is this too powerfull a creature to give it a cr of only 8?

thanks


How would one go about trying to make a npc go from a standard medium size race, ie: human, dwarf or elf, into a fine size(four inch tall) human dwarf or elf?

The spell reduce person only allows one size change and doesn't stack with other forms, and polymorph acts as reduce person on humanoids.

Polymorph any object leaves more room to interpretation and i think would allow this to happen, but is a high level spell and would make said person permanently that size.

Are there any easier and less permanent ways to reduce size to fine than a 8th level spell?


Im seeking a clarification on the dominate ability of vampire spawn: say there is four vampire spawn that ambush and attempt to dominate a single pc, does that pc make four seperate will saves? And if so, if a save succeeds does that mean they cant be affected by that ability for the rest of the encounter/day? From just that vamp spawn or all?

thanks for the input.


Is there any rules for adjusting the combat style feats to allow a PC to use them with weapons?

Such as a two weapon fighter using the crane style

Or are there other combat style feats made for weapon users? I know i could houserule this but if there are rules i'd love to see them. If not, suggestions on houserules?


Ok so my question is: since a flying creature cant fly while wearing medium armor, can it if its wearing mithral armor since it says armors made with mithral count as light for purposes of movement and other limitations. Such as take a giant eagle, could he fly if i put mithral breast plate on it?


So, not too long ago i had a game session with my friends and older brother, all was going well until tragedy struck and one pc (my friend) up and murdered another pc (my brother) with little warning. Now inevitably the game devolved into a arguing match of "wtf" both in and out of game and both the murderer's character and the player left in a huff. I'm posting this cause i can't wrap my head around the situation and figured some of you would find the story entertaining and would have some comments on the situation.

So here are the details: the party consisted of five adventurers all of good alignment, a mute human female monk 10th lvl about 4 ft tall, a saytre bard 7th lvl, a human restless soul ranger 11th lvl (me), a halfelf sorcerer with gold dragon bloodline lvl 7(the murdered), and a human barbarian duskblade 9th lvl (the murderer) The barbarian is just smart enough to get away being a duskblade, but the story behind him gets slightly complicated as follows: his tribe worshipped thor, and in the storyline we had thor had died, and to keep the people from going insane, the shamans of his tribe turned to arcane power to hide their lost divine powers. They had managed to keep up this charade for quite some time, and when arcane leanings were discovered in the barbarian they took him under their tutelage and taught him more powers, and told him he was gifted by the gods, and somewhere along the line, he came to believe he was the reincarnation of thor who was not yet dead, and through some adventuring hated dragons.

Now the encounter goes as such. Our party of monk, ranger and barbarian comes to the rescue of a caravan being escorted by the bard and the sorcerer, standard save the day and party hook up after final escort to town, sorcerer shows off his fire breath to impress the party. On our way to the next encounter up in the mountains at a monastery, the barbarian decided to have some fun and puts dancing lights around the rangers head as a prank which gathers hilarity from reaction, the sorcerer seeing good fun to be had, uses drench to get the barbarian wet.

And this is the fateful moment, the barbarian, hearing the casting of the wicked dragon like creature and then getting soaked turns with out any warning and throws his powerfully enchanted warhammer at the sorcerer using the lightning spell stored in the weapon, hits, crits and rolls max damage on weapon and high damage on spell flat out killing the sorcerer in one hit. Now i know that im a bit biased by the fact it was my brother that was murdered by what i think was a lousy reason so i figured i would ask: was there a bit of over reaction on the barbarian? Or was he justified murdering as he did. And how the hell do you keep from having a in party feud or fight? We haven't gamed since as a group.


I have always loved steampunk style games, and after the gunslinger addition to pathfinder, i want to see about making a clockwork man(similar to the vinci clockwork man from rise of legends) construct. With, hopefully, as little to no magic as possible, since it runs off clockwork(and or steampower). What ideas does anyone have on its stats, damage, hp and how to construct it ect. ect. ?