keldzh's page

** Starfinder Society GM. 7 posts. No reviews. 1 list. 1 wishlist. 7 Organized Play characters.


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Exo-Guardians 5/5

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Thurston Hillman wrote:

Official Update: The Character Operations Manual Pregens are valid for play in Starfinder Society. The additional resources is coming (Soon™), however these pregens have been written in mind with valid options and their options remain unaffected from the impending Additional Resources update.

Go forth and conquer (with your new pregens).

In new Community Use Package: Starfinder Society Pregenerated Characters all Mystics except "Mystic - All Levels" are Quigs :(

Exo-Guardians 5/5

I have question about Surviving Companion boon. How does it work? Does it receive damage from AOE? Must it make saving throws vs radiation? etc
Or this is just role-playing moment and compenion can't die like companions from Guide bought for Fame? I don't want it to die but it would be boring if I must always leave it at home for whole session.

Exo-Guardians 5/5

I wonder why there are no any suggestions for checking letters on reporting this scenario in rules for running it as sanctioned events?
There are some interesting decisions that players can make through out the scenario but it seems unimportant which one to choose because it won't affect anything.

PS. Mike Bramnik, thank you very much for preps.

Exo-Guardians

My answer have some spoilers for first and second parts of the first book.

Spoiler:
If I understood correctly PCs left Jellik to see over Azlanti cadet. I remember that Jillik's Morale is to help PCs to get into the garrisone and he will be captured and may be executed for that. You can play it like: Jellik will try to hook out some infromation about garrison from Azlanti cadet and by mistake set him free. Cadet grab Jellik into garrison and you can run Execution like it written.

Exo-Guardians

What is target tracking offensive ability of relic engineers? I can't find anywhere how it's work.
And how can PCs cure Hasshachir? They can't have remove affliction spell and Medicine skill even with medical lab on the ship will take some weeks.

Exo-Guardians 5/5

Spoiler:
It is also possible to find tracks to the mine with a successful DC 14 Survival check, since foot traffic and vehicles have gone back and forth from there in recent days

Does anybody encounter situation when PCs use Survival check and do not enter Digger's Dive and meet Philt? PCs can meet him in another place but two fight in a raw can be too difficult and more important Philt don't have clue that PCs looking for Talbot.

Exo-Guardians 5/5

I'm going to gm AtAT at Campaing Mode and I have a question. May players create Endiffian from the start of AP and/or character with Colonist Theme?