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keftiu's page
Organized Play Member. 7,533 posts. 19 reviews. No lists. No wishlists. 8 Organized Play characters.
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Iron Gods has outsize influence due to Casandalee's ascension being a core part of the scaffolding of Starfinder. It also radically altered the political situation in Numeria.
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zimmerwald1915 wrote: keftiu wrote: Yeah, the wiki still needs a lot of help catching up to 2e canon, especially in places like Garund and Tian Xia. Be the change you wish to see in the world. I have been - a number of Mwangi-related pages were updated by me - but there's still work to be done, which is why I phrased it that way!
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Yeah, the wiki still needs a lot of help catching up to 2e canon, especially in places like Garund and Tian Xia.
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Kazutal is a conqueror-turned-guardian goddess and acts as a mother to much of the Arcadian continent. Arazni was an Arcadian in her mortal days, led away by that no-good Azlanti boy and then led to ruin by Avistani knights and undead from Garund. Clearly, these two can only come together one way...
...with a parade of nice Arcadian gods brought forward as potential suitors, presented with the earnest enthusiasm and adolescent frustration of a traditional auntie and a troubled young woman.
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Mammoth Daddy wrote: Any hints on the surrounding regions mentioned?
Very excited for this.
Going off the world map, it looks like there's a mountainous coast to the north separating Iblydos from an arid part of Casmaron and a pretty large, lush stretch of the continent to its east that's between the isles and Vudra. I'm not sure we know enough about which parts of Casmaron are where to predict who their neighbors are, but some degree of Fantasy Persia and Fantasy India nearby both make sense for historical parallels.
I wonder if there's Fantasy Phoenicians anywhere in Casmaron...
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James Thomsen 568 wrote: I am necroing this post as it was the only one I could find to address this. Lost Omens Gods ans magic 2E lists Abadar's sacred animal as Monkey. AI Google says it is not; stating that Nethy's Archives dose not list it as such. It suggested Lion. I am looking for an official answer as to if Monkey is cannon, has been errata-ed, or is in need of an errata. ...why would you go off of Google's AI summary instead of actually checking AoN? It has his sacred animal as monkey.
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I'm interested to know how different the setting section in this is from Galaxy Guide.
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I don't care how cool the quantum Kingmakers are; you couldn't pay me to live that close to Iobaria.
Or Avistan, for that matter. 'Narland' has both the mind-blowing dangers of Numeria and a Brevoy that seems prime to explode into civil war on its borders. The promise of frontier living sandwiched between a wasteland of barbarians and killer robots, a region famous for devastating plagues, and a whole bunch of bloodthirsty Swordlords... it's not for me!
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The lands surrounding Iblydos? What a treat!
And I LOVE this chimera on the cover <3
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exequiel759 wrote: Absalom 100%. Yeah, its the most logical target for BBEGs, but at the same time its the safest place since with the amount of APs that take place there and overall APs in general the amount of 20 level characters in that city can keep you totally safe from harm. Cults to horrific deities operate in the open. Serial killers are a recurring issue. Tar-Baphon laid siege to the city not that long ago in pursuit of the Starstone, and a lot of people died. There's pretty nasty wealth disparity.
You can have all the cosmopolitan fun with even more modern conveniences in Goka, or you can be even safer and live a little closer to nature in Nantambu. I'd probably take a spot in Xopatl somewhere, myself.
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I'd heard some buzz about the Iron Gods AP for PF1 and borrowed a friend's PDFs to see what was up with Other D&D that had aliens and androids in this one corner of it.
Been a fan of Golarion ever since.
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As free products, they're one-and-done, they don't get later updates.
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That's also the month we'll get Andor season 2, which should make for some killer inspirational material. Exciting stuff!
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It's a little odd that this book describes the Kellids as pale the same month the Sarkorian Kellids of Lost Omens: Rival Academies are shown as quite dark-skinned. I don't know that I'd call Kevoth-Kul (LO: Legends) or the folk in Quest for the Frozen Flame pale, either.

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vyshan wrote: keftiu wrote: Morhek wrote: Knowing absolutely nothing about Sarkoris other than it's a formerly demon-infested realm once populated by the vaguely-Celtic kellids[...] It's worth saying that they've been pretty significantly PNW Native-coded in a lot of PF2 material. Yea that was something I noticed as well. I thought that the kellids were more celtic inspired at least that is what I got from WOTR. The Sarkorians were more Celtic in PF1, which is what Owlcat's games are based on. We've also seen Kellids play the parts of Neolithic hunter-gatherers in the Realm of the Mammoth Lords and as wasteland barbarians in Numeria, complete with a Conan-type warlord as king... the Kellids have a pretty broad nomadic/Indigenous/"folk in touch with the land" palette, and a lot of regional variety.
They've also become pretty far-flung in their exile, with some clans making it as far as Ustalav, Iobaria, or even down into Garund, which means those returning to the Sarkoris Scar bring a lot of different traditions back with them.
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Morhek wrote: Knowing absolutely nothing about Sarkoris other than it's a formerly demon-infested realm once populated by the vaguely-Celtic kellids[...] It's worth saying that they've been pretty significantly PNW Native-coded in a lot of PF2 material.
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VerBeeker wrote: First mention of Iomedae in 2E, woo!
Thinking of how to integrate these ancestries in Pathfinder, some work as being just visitors but some being enclaves drawn from other lore could be interesting.
I'm pretty sure a PF2 AP has you briefly meet some Contemplatives on Akiton - who's to say a few didn't decide to make the trip back to Golarion with those heroes?
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VerBeeker wrote: I would like a book about…
*ahem*
DROOOOOOOOOOOOOOOOOON!!!!
*coughs*
And I guess the rest of Southern Garund too.
I want to know what the heck is up with Eihlona's airships and other Shorytech.
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I'd also note that Society storylines in Arcadia have both featured the rise of a mixed Avistani/Arcadian settlement in Port Valen (complete with mixed-race kids, the Valenborn) and a story about getting permission from Segada to access the continent's interior for a good cause (repairing an artifact stolen and defiled by Chelish colonists).
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Kavlor wrote: To be honest, I'm not a fan of Arcadia book. I mean, it could be good, but I'm not a fan of concept of almost fully-native America-analogue, cause I believe that history of colonization and formation of new cultures in colonized lands is interesting too. But if it came out, I would like to get getherer and more info about dog-folk and wyrwoods.
[...]
And about adventure paths, there a few things that I would like to see. For example AP that would denounce Segada Protocol in lore.
"I don't want an Arcadia book because I don't like that it's not repeating the story of foreign colonization" and "I want an AP about ending the restrictions on colonization by Fantasy Europeans empires in Fantasy America" are both wild to just say out loud. I'm very glad you're not making decisions for Pathfinder.
Go re-read any of a dozen "slaughter the natives and take their gold" fantasy books from the 80s and 90s, there's no shortage of those.
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Hallit is the traditional Kellid tongue, and overtakes Common in places like the Realm of the Mammoth Lords and parts of Numeria.
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I only know Ernie Gygax from when he got sued a few years ago for snapping up the Star Frontiers trademark when it lapsed, trying to publish a book stuffed full of such charming things as mechanically-superior 'Aryan' humans and mechanically-inferior Black humans, complete with a cap on the latter's maximum intelligence. His racist and transphobic public comments while that was in the limelight did not endear me to him much.
You'll forgive me if I don't mourn the man.
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It also does sound like those rooting for Runesmith subclasses are in for disappointment.
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Glad to hear the Runesmith's getting more options, but I'm a little surprised to not hear anything about having trouble with their hands being full.
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NerdOver9000 wrote: I'm going to throw in for a new book covering mage hunters or bounty hunting in general. I feel like in a world like Golarion that is so infused with magic, rogue magic users could be a big problem, much less high level adventurers. Perhaps they could throw in a set of psychic or magical duels in general. I loved the idea of the rules for Magical Duels in 2nd edition D&D (old fart alert...), but the implementation left something to be desired. I would love to see a more robust system for that, especially. There's a fantasy that's really not able to be played out with the current rules about a couple of magic users squaring off behind the lines of their allies, engaging in an invisible magic duel while their allies attempt to hold off the enemy's minions... I asked a few years back if Golarion had any notable 'mage hunters' and was shocked that the answer seemed to be No!
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The Golden Road needs some clean-up compared to 1e sources in many regards and would act as a lovely bridge between the Mwangi Expanse and Impossible Lands. Lost Omens: Arcadia is the product I want from Paizo. An adventure or short AP to resolve some dangling plot threads in Numeria would be lovely.
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vyshan wrote: Plus coffee is still very western. Looks to all the coffee I consumed as Arthur Morgan in RDR2 :P Coffee-drinking began in the Middle East and spread into Africa long before it hit Europe or any cowboy's boots touched North America - I think you're doing it a disservice by writing it off here! Anything 'foreign' enough to have been condemned to the Pope as a "Muslim drink" could hardly ever be Western in my eyes.
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Arkat wrote: Why the heck does Brigh care about alcohol??
It isn't like clockwork things can get drunk.
:eyeroll:
I'm not sure even androids can get drunk.
You don't want drunk people operating heavy machinery... or building your very precise clockwork.
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Lady Altouna is the ruler of Hajoth Hakados, a prominent Numerian city, and is probably the most important Numerian leader after Kevoth-Kul himself. She's also secretly a Lashunta alien, and was the master of a hidden network of alien and android-liberating troubleshooters during the Technic League's rule.
I've always thought she seemed SO cool, but other than hearing that she's in the next room in a Society scenario that was never followed up on, I don't believe she's ever actually appeared in anything.
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Lost Omens: Rival Academies makes me wish we were doing a Sarkoris Reclaimers storyline.
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VerBeeker wrote: Also, I thought the Varki had some Sami influence, not just Inuit. Am I off-base on that one? Definitely, yeah - they're nomadic caribou-herders in northern Fantasy Europe! But they also wear armor from PNW Native groups like the Haida and Tlingit.
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Duskwalkers are death-themed; the goddess of death or her psychopomps are involved in their creation, there aren't many of them, and their past life is a specific one.
Samsarans are reincarnation-themed; heavily tied to Pathfinder's Asia-equivalent, with a nation of their own, and countless past incarnations before this one.
An archetypal Duskwalker is a lonely priest or a hunter of undead, an archetypal Samsaran is a monk or cosmic scholar who grew up around others with their semi-immortal perspective. They feel plenty different to me!
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DM_aka_Dudemeister wrote: I could see some parts of Taldor that weren't exactly thrilled at Eutropia's victory potentially using the chaos to secede, especially if Eutropia makes a firm commitment to support Andoran with parliament split on the issue on the lines of maintaining neutrality, supporting Cheliax or supporting Andoran potentially opening up another front in the war. Maybe they want a piece of Galt?
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They knew him in Arcadia, but I'm not sure if we've ever heard of his cult taking root there beyond Arazni traveling at his side.
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Aballon and Triune, what a treat! I'd love to hear more about what Epoch was like.
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The new Iblydos AP is going to have a gazetteer in book 2!
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Age of Ashes had players working to undermine slavery in Katapesh. PFS had players working against the binding of genies in Qadira. The Vidric revolution happened between editions. Andoran's privateering against slavers is pretty classic lore from 1e, as is the fight against the enslavement of Androids in Numeria.
To act like the end of slavery in Golarion came out of nowhere in LO: Firebrands is really, really disingenuous - it was the payoff for a prominent recurring theme in the game.
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Pope Uncommon the Dainty wrote: keftiu wrote: It could be cute it Irrisen has a head start on film and puts out all sorts of weird fantasy and horror flicks. That could make a lot of sense, considering the whole ** spoiler omitted ** thing! Imagine if, like, Nosferatu and Metropolis were EVEN MORE influential on film than in our world! Not to mention that any set you could ever imagine needing has already been built for real over in Ustalav :p
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It could be cute it Irrisen has a head start on film and puts out all sorts of weird fantasy and horror flicks.
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4e had a different third-party license than 3.X and was right around the corner.
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Luis Loza wrote: We did a whole lot of seed planting in War of Immortals. Check out the gazetteer in that book sometime to see everything that's gone oh, so right wrong. Numerian robots waking up! Giant creatures walking Arcadia! All sorts of great stuff is hiding in there.
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Domar wrote: Sad... I just discovered this forum post today while looking it pick this book up to add more flavor to my PFS sessions. The coupon is expired. I just missed it. Any chance this was announced in the VO Discord? I want to make sure I'm tracking stuff like this in the future. You missed it by two years, I'm sorry to say - this thread is from 2023.
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Most of that thread was forum-goers rampantly speculating that Paizo is circling the drain; I can see why the company wouldn't want that on their official forums.
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Has Andoran done any backing of the Nirmathan cause? I could imagine Molthune/Nirmathas becoming a proxy war, but admittedly that's a corner of the setting I know very little about.
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JiCi wrote: keftiu wrote: I haven't been annoying about Wyrwoods in a few pages, so here's my periodic reminder to everyone that I want Wyrwoods! Yeah, it feels like Paizo is pairing ancestries with thematics for their next books. Is there a Construct Handbook coming? I could see Wyrwoods, new Automaton heritages and a "half-golem" versatile heritage being included. My expectation has always been that Wyrwoods will be in a Lost Omens: Arcadia Character Guide. I'd be quite surprised to see them anywhere else - not that I'd mind having your construct book one bit, though!
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