I've been reading the various threads about Mythic balance, or lack thereof, with great interest.
My players and I dislike Raise Dead and the like; we prefer death to be relatively permanent. To that end, we've decided that Raise Dead (as written) is now a 9th level cleric spell. No other forms of resurrection exist. We're also considering making Raise Dead have a very long casting time, to account for the roleplaying aspects we want (convincing a god to allow the soul to return).
Given that tidbit, does anyone have any advice on how that decision will interact with the Mythic rules?