jthebard
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We actually did this in one of our games. Designed a construct that was basically an oracle. Only healing and condition curing spells. No utility or offense. We roleplayed it as it was sold to us by a wizard fairly cheap to give it a field trial before he started selling to adventurers around the world.
Basically we had a smallish group and didn't want to pigeonhole anyone into a healer role and DM didn't want to play a hired NPC. Wands weren't cutting it but that was kind of the DMs fault cause he's a tad stingy with loot but that's a different discussion.
It worked to a point. We had 2 players in control of it. One primary and secondary(failsafe in case primary went unconscious once again this was the RP for who controlled it). It was great for being a healer but then it started to get into being a tool to bypass stuff. Example - it floated on a permanent disk to avoid issues with terrain so we could just keep it with us. But then it started to get used to float over traps on the floor. Or it would get sent into places that light couldn't penetrate first. Our players couldn't just suspend disbelief of it being there to heal and had to use it as a tool. So we lost it.
Maybe a better design of it would help but you might still run into the fact you have something in the party that isn't alive the players might try to exploit.
