what would be the best setup for an Arcane Archer then?
ps (i still think a lvl 1 summoner eidolon can be made tiny and very stealthy, 1 heck of a scout imo.
though i love pathfinder, i tend to lean toward cross classing all my characters. so i have a build question Say the goal is arcane archer. 6 ranks of Ranger gets u an animal companion
i know the eidolon doesn't lvl up b/c of the prestige class, but would the character have both an animal companion AND an eidolon? if so, how do u think they would react to eachother.
so, looking back at prestige classes make me realize that instead of sorc u could roll 1 lvl summoner and go DD. thinking of builds the optimum atm would probably be Monk for 4+ lvls, 1 summoner, then enough Disciple to make me giddy, (4 lvl's min). if u go the full 10 that would allow for u to cast as an 8th lvl summoner. then 2 lvls more of Summoner and u can give urself improved damage evolution on ur fists to make up for some lost monk lvls. overall, seems pretty strong for the PC while still getting a decent Eidolon.
i'm sorry, but at lvl 1 u can summon a monster for 1 round.
plz, give us back min/lvl. if necessary make it cap out such as cleric healing (max 10min). also, i agree about the limit of 1 summon spell at a time, already broke that one :) good call. my question is if we use the natural ability, does it mean if we have the learned spell on our list do they count eachother? would make that spell useless on list if it does. oh and on another note, why is this class called a summoner? Conj spec'd wiz seems to OWN the name. this concept seems more like a hunter from WOW, rofl /slap self
Hi, i recently began playing a summoner and in order to fit in i made him lvl 8. at first lvl i took spell focus conj feat and the augment summoning feat. After that i hit a real roadblock. 70% of the summoner is his pets and there is only 1 feat for them. true i could decide to join melee and go nuts, but i prefer to focus on my creations. suggestion is in 3.5PH2 there is imbue summoning metamagic feat
or take a note from libris mortis and maybe feats for keeping pets under ur control. eidolon is nice, but the ability to summon is vanilla Here is a feat that popped into head and i <3 Pet combat Maneuvers. make summon'd pets easier to tactically herd around map. things like flank while avoiding attacks of op. a person can move around threat space. a pet can't? maybe make it a prereq of intelligence? or even better, have the feat be similar to augment summoning but increase the summon'd creatures intelligence and wisdom. |