johhov's page

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I generally allow anything published by Paizo for Pathfinder (excluding 3.5 stuff). I do however restrict the race choices, I'm getting rather tiered of adventuring parties consisting solely of outsiders with no backstory to explain it.


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Snowblind wrote:
First of all, FYI many people use cl1 paladin wands.

That is a very lenient of their GMs. The ones I play with assume all items are crafted by a wizard or cleric unless the group craft it themselves specifically to avoid that kind of thing.


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I have been mulling over the idea of writing a guide on alchemical tools, weapons, poisons and related items, traits and feats. I was wondering if there is any interest in such a guide?