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jj36's page
Organized Play Member. 15 posts. No reviews. No lists. No wishlists.
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hah thanks everyone for the help! i got a lot here i can use and am confident in my ability to make this class to my liking now. Again thanks everyone for your time and effort =D
Paladin of Baha-who? wrote: You'd have the best luck in the Advice forum, so I flagged this post for moving.
What's the context? Is this for a campaign or are you just theory-crafting? If it's for a campaign, what is the character generation method (i.e. point buy, rolling, or a standard array), what level do you start at, is it a standard pathfinder setting (i.e. high magic), what resources are available for use, and does the GM allow spell-like abilities to count for prerequisites of a prestige class that involve casting spells of a particular level? (Until a recent revision of the rules, they did; after that revision, they do not, but some GMs still allow the previous way.)
I would love to move this there but I'm not sure how =/. The context atm is just theory crafting and it is something I would like to eventually use in a campaign but do not have the opportunity yet. It would be a standard pathfinder setting with home brew campaigns, so like it uses the pathfinder world but not any of the pre-made scenarios. I am note sure what you mean by what resources are available and my GM is newer so he would not really have a pre made opinion on wether or not i could use spell-like abilities as a pre req. most likely we would ask some more experienced people and hear their thoughts on it. Uh i think i covered it =D
If you could find that it would be wonderful =D thanks you very much
Hey guys so I have been looking around and have not been able to find much on this topic. Essentially i just want to get a guide to a high damage build for this class. If anyone has a link or can give me some tips that would be great!
how do class features differ from feats
i requested to join the facebook group thank you michael
this will show you how terribly ignorant i am im sure but what are these and what determines when i get them.
Flurry of Blows: The main reason the ZAM has any business being an archer to begin with. Can’t combine with Rapid Shot or Manyshot, oh well.
Bonus Feats: These are great since you can ignore requirements, just be sure to choose wisely. Here they are by level:
(click to show/hide)
AC Bonus: Even with high Wis, this won’t cut it. Get a friend with Mage Armor!
Perfect Strike: I wish we could’ve kept Stunning (applied to bows).
Unarmed Strike: Gives you something to do in melee and grapples and you always threaten; helps to qualify for a style feat if you want.
Way of the Bow: At level 2, Weapon Focus for Evasion is kind of a bad trade. But Specialization as well at 6 is great!
Zen Archery: Critical to reducing your MAD, great feature!
Point Blank Master: Yup, you get it before anyone else can.
Fast Movement: Eh, we’ll take it.
Ki Pool: Barring an emergency, only use this for the extra attack.
Slow Fall: Possibly good if it’s a level 20 game w/ unerrata’d Cloud Step, otherwise swap via Qinggong Monk.
Ki Arrows: Very yucky. Especially with Gravity Bow spell being cheaply available, it won’t be until very high level that this actually helps at all, and still won’t be worth the ki point.
High Jump: I’d swap this out via Qinggong Monk.
Wholeness of Body: Godawful. Swap it out w/ Qinggong Monk.
Reflexive Shot: A little late to start making an AoO build, and you shouldn’t be in melee a lot anyway. Oh, and UC gave this away to the Fighter as bonus feats and he can do it better than you.
Trick Shot: Every ZAM has had Improved Precise Shot for 5 levels by now, the only uses are 2 points to ignore full concealment or 3 to ignore total cover. Beg your DM to let you swap this via Qinggong Monk. Beg.
Abundant Step: Teleportation is always nice as an option.
Diamond Soul: SR is double-edged. If you hate it, swap it out.
Quivering Palm: This is just cool, sorry. If you hang on for 2 levels, you can actually use it on bow shots. I suppose you could swap it out and reclaim it from Qinggong Monk for Timeless Body at 17, too.
Ki Focus Bow: After a lot of suck, we finally have an amazing class feature again! This is simply incredible. By now, you could have easily gotten several “fist feats” (Stunning Fist, Touch of Serenity, Punishing Kick…), all of which you can use once per round and monk level times per day EACH. And now you can chain them off your bow shots!
Timeless Body: This will never be useful in most games, swap. If you get to start at this high a level, milk those age bonuses to wisdom!
Empty Body: Like with teleporting, nice as an option, but really costly and overall unimpressive for this level.
Perfect Self: Unlike a melee monk, no Enlarge Person doesn’t hurt you. This is still embarrassingly poor. Sad thing is, Qinggong Monk doesn’t offer much better for it.
StreamOfTheSky wrote: Ok, Zen Archer. I actually have a handbook in the works for that archetype.
Half-Elf isn't the best choice, but it's far from the worst. Feats are pretty simple, most come from the class. Take Precise Shot as your level 1 bonus feat and Imp. Precise Shot as your 6th level bonus feat. You should probably wait till 2 to get Point Blank Shot as a bonus feat, but if the feats you're after require Dodge anyway, I suppose you could get PBS as your general 1st level feat and just pick up dodge at Zen Archer level 2.
That's the basis, beyond that is up to you. May want to consider a style feat from UC. If none of the others appeal, Monkey Style requires no extra feats to obtain at all and prevents getting knocked prone from robbing you of your full attack flurry of blows (can't use a bow while prone; normally getting up is a move action).
I have decided on the zen archer. I'm sure i will find the handbook very helpful if I have any questions after looking at it is it ok if i ask?
Michael McNerney wrote: JJ36,
There are two games going on this Saturday. I have a session setup at the Guard Tower running from 3pm to 7pm. I will be there early about 2:15 - 2:30 pm to help create new characters but I'll also have pregens available for play. BTLOTM is running a game at Ravenstone starting at 2pm and presumably going to 6pm. You and your friend are welcome to join either gaming session. He is running #4 Frozen Fingers of Midnight scenario while I am running #1 Silent Tide scenario. There will experienced players at both games that can help you.
Hey Michael thank you for letting me know! i am so very sorry me and my friend could not make it things came up we had to take care of. I was wondering if there was a facebook group of some sort or something that i could join that will have future games times, and places posted on it when they are planned.
StreamOfTheSky
I could provide a build and feats. What class appeals to you the most? What books are allowed (including bestiaries for races)?
on that post im talking with my brother about possible options and i can get back to u soon? If i go with zen that handbook will be extremely useful and that is where i am personally leaning right now. Ill get back to you with a final decision.
And Adamantine Dragon for right now i can say im more interested in the dpr. In almost every game i ever play that is my primary focus then when im satisfied i can not do better i usually just try to have fun with some crazy characters.
Hey everyone i'm a new player and did not get around to reading this entire page but i would love to play this Saturday the 24th correct? I also have a friend that might be interested in playing tomorrow. If somebody was willing to post a final place, and time, for this game for he and i that would be greatly appreciated.
StreamOfTheSky wrote: Fighter will have the most damage per shot.
Zen Archer will have the most DPR most rounds, due to more attacks in the long run + spending ki for yet more attacks. (Sohei archer in the long run actually out volleys the Zen Archer, you might also want to note)
Paladin does mediocre as an archer and X times/day (X being smite uses) completely obliterates a single foe in sickenly quick and brutal fashion.
Magus as an archer I cannot recommend at all.
Are you opposed to Rangers? They lack fighter's damage per shot and monk's (zen archer or sohei) rate of fire, but fall solidly into the middle in both areas and have spells and an animal companion to back them up and are the most skillful. If you are ok with a super twinked out "cheesy" build, ranger/rogue into horizon walker is the highest DPR you can obtain as an archer, by far.
I never really considered that do u have like a feat progression, and starting stats ect for that im really quite clueless on most everything
I want to start a second PFS character who is focused on archery. I can't decide whether to go fighter, the new magus archetype, zen archer, or maybe paladin?. I am a fairly new player, so something with low reliance on spells or complicated strategy would be nice. Mainly looking for high DPR. Any suggestions on which class is currently leading in that or feat progressions would be great. Wouldn't mind seeing full builds either if people have time. Thanks.
I want to start a second PFS character who is focused on archery. I can't decide whether to go fighter, the new magus archetype, zen archer, or maybe paladin?. I am a fairly new player, so something with low reliance on spells or complicated strategy would be nice. Mainly looking for high DPR. Any suggestions on which class is currently leading in that or feat progressions would be great. Wouldn't mind seeing full builds either if people have time. Thanks.
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I want to start a second PFS character who is focused on archery. I can't decide whether to go fighter, the new magus archetype or zen archer. I am a fairly new player, so something with low reliance on spells or complicated strategy would be nice. Mainly looking for high DPR. Any suggestions on which class is currently leading in that or feat progressions would be great. Wouldn't mind seeing full builds either if people have time. Thanks.
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