jedira's page

Organized Play Member. 5 posts. No reviews. 3 lists. 1 wishlist. 3 Organized Play characters.


RSS


My characters may all die at the end of the third book of Kingmaeker. I am having them make back up characters and we are comming to a problem with gear. If they use the avg character wealth by level as arcording to the Core they will have 62k gp in gear. This seems like a lot as their current 9th level characters seem to have much less loot. If I use the avg wealth for creation of their back up characters, I feel like they will be overpowered.

Has anyone else come across this problem? Is 62k gp too much or the right ammount? What should I do?


My players are just reaching the end of Rivers Run Red and want to bring a dead PC back to life. The player made a new character but does not enjoying running him. He wants to bring back his dead character. Since the dead PC has been dead for over 2 months, the players need to use resurrection. My question is how should I as a GM run this quest?
Resurrection requires a 13th level cleric and 10k in diamonds. Where would the players find these? I am thinking the closet source would be New Stetven. The Brevoy write up has Abadar, Gorum and Pharasma as the largest religions in Brevoy. Would any of these faiths have a 13th level cleric in New Stetven? How would they respond to the request to resurrect the dead PC?
On another note, how and where would the PCs find 10k gp worth of diamonds? Would New Stetven have a large supply of diamonds for sale? Would the churches have a supply?


Questioncontent wrote:
I'd go standard collection of Mendev good aligned defenders staffing the fort. But have a contingent of Hellknights show up that are doing tours of the Worldwound perimeter. This way if they do any scouting they will be caught unaware.

Is there any good online resources for stated out npcs especially Hellkights?


thegreenteagamer wrote:
jedira wrote:

I am creating and GMing an evil one shot adventure. The players are all 10th level and can use any Pathfinder resources as long as they fit alignment restrictions (the PC's are all CE.) They are geeking out over their characters and are min/maxing/power gaming to the limit (as intended). I need advice on what to throw at them.

They are working for Demons and are attacking a Fort in Mendev. So far I have planed out 6+ encounters with a mix of pallys from the GMG and level appropriate good outsiders. Since they are going to be much more powerful the regular 10th level PCs, what are some good enemies/ encounters I could throw at them?
Demons? Bring Devils. Nothing says loving like The Blood War. Google it. Best part of Planescape.

They are min/maxing for good outsiders... This would really mess with them. *Evil Grin*


I am creating and GMing an evil one shot adventure. The players are all 10th level and can use any Pathfinder resources as long as they fit alignment restrictions (the PC's are all CE.) They are geeking out over their characters and are min/maxing/power gaming to the limit (as intended). I need advice on what to throw at them.
They are working for Demons and are attacking a Fort in Mendev. So far I have planed out 6+ encounters with a mix of pallys from the GMG and level appropriate good outsiders. Since they are going to be much more powerful the regular 10th level PCs, what are some good enemies/ encounters I could throw at them?