| jason mercado |
Tell the witch to stop sucking the fun out of the game for you by essentially using a powerful, unlimited save-or-die on every single opponent they encounter.
God, I hate the sleep hex. Just the concept of being able to choose a will save or die spell as an at-will ability at first level is ridiculous. I mean, you might have sleep prepared as a wizard, right? That's fine. You have like, three, maybe four spells, so choosing sleep is like picking a grenade for your arsenal. You take color spray-- a room sweeper automatic shotgun-- and magic missile-- an SMG-- coupled with acid splash or ray of frost-- a sidearm-- and you're good. The witch dials in a code and gets a frickin' golden gun.
One of my players used it in CotCT, and he used it I think maybe ten times total from level 1 to 16. He got a few important creatures with it, but he didn't spam it at every single encounter. If you can convince your player to do the same thing, then the game can actually continue.
Your comparison had me dying of laughter. Best thing i read all day.