I am playing pathfinder set in the world of Conan. This is a low magic campaign in the sense that magic items are rare and generally unavailable. Our party had a general lack of interest in the spell casting classes, so our GM upped the incentive - Because gods are so prominent, he made a variant spell casting class (lets refer to it as Caster, CHA based) with low BAB, saves like sorcerer, and spells from Sorcerer and Cleric available to this class. The idea is to come across spells from innate abilities, and grow the power through worship. Now, let's not argue the system - I just want a few ideas on a build for my hero.
He is a lawful evil barbarian (lawful makes sense with Conan code of honor system) who is beginning to find he has magical abilities. I currently have 1 Barbarian / 2 Caster with abilities as follows:
Str: 18
Dex: 10
Con: 14
Int: 10
Wis: 7
Cha: 16
He currently has a few spells that are more aesthetically pleasing that useful. He has the variant spell scoop so he can drain an enemies blood after it is defeated to feast. He uses infernal healing, and true strike. I do not have mage armor because he currently wears chain.
The hero has been putting feats into throwing weapons and was taking the barbarian archetype hurler. He is adorned with throwing axes, javelins, and a battle axe.
I picked the Sanguine archetype of the sorcerer class and the idea behind my character is the main focus of his spells have to do with blood and death. It would be acceptable to have magical buffs for my character though. Any ideas for spells, feats using Pathfinder system that I could use to give a Barbarian/Caster an advantage over the other characters who do not multiclass?
Also, I have been looking for a way to drop all of my buffs on myself in 1 round. Is that possible?