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Hi all

TL;DR - First time GM with 2 first time players looking for advice on 1st adventure and how to adjust it

I and a couple of friends have recently been playing a bit of old-school WarhammerQuest - if you're not familiar with it it's one of those very hack-and-slash boardgames with dungeons and encounters generated by a deck of cards. While I've never actually played a "proper" RPG, I've always been interested in the culture and have always wanted to give it a try. Now seems like the time to give Pathfinder a try. As such I'm looking to run a game with these friends as 2 PCs.

I'd really love opinions on which adventures would be suitable, and how to adjust them for 2 players.
I had the idea of adjusting down a simple 1st- level adventure, both to introduce them to the game, and to get them to advance a couple of levels, and then perhaps embark on a longer campaign that's designed to be started by 4 or so 1st level characters, which would hopefully need less modification if started with only 2 PCs but of 2nd or 3rd level.
Does anyone have any experience of this working in practice? Or is it just a terrible idea?

I've had a brief look over Crypt of the Everflame as a possibility for the initial adventure, and just wondering how much tinkering is needed - I'm thinking of leaving encounters with a CR of 1 or 2 alone, and reducing any CRs above that by one. Or do I need to alter them all including 1s and 2s?

Am I right in thinking that to reduce a CR by 1 would, at the most basic level, mean reducing the number of enemies by 1/3, i.e have 2 enemies in place of 3? What should I do where there are 4 enemies, or only 1?

Sorry for all the questions and thanks for any answers I may get!
Sam