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I've gone over the math for SAGA over and over, and frankly, the whole system is just broken. With defenses going up with level, they outstrip skill attacks and non Jedi/Soldier BAB in the long run. For example, if you're a human and you train in Use the Force and take the Skill Focus feat for it, you'll start with a +10 base check at 1st level against base defenses of 11. So you have a 95% chance to hit. At 20th level, your same skill has only adanced to +20, while defenses are at a 30 minimum. So only 55% chance to hit. IMO, having your powers become LESS effective as you level up is not the way to go.

As for adapting Pathfinder for Star Wars, I actually think the gunslinger's grit system would be a good model to follow for the Force. Some Force powers can be used at-will as long as you have at least 1 Force point while others cost FP to use.

I hated the Force skill system in RCR, by the way. Not only did it split your skill budget (wich was really stingy for Jedi to begin with), but you had to dump your hp to use powers, and it added too many extra rolls. For most Force skills, you rolled a check to set a DC for your target to save agaisnt. With the RotS errata, powers like Force Lightning got even more complicated. You rolled a check to set potential damage, then rolled a ranged attack, then if hit the target made a save agaisnt the effects of the electriciy. Just too much.