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The Exchange

1 person marked this as FAQ candidate.

Mad Dog - Rage (Ex): A mad dog gains this ability at 4th level,
except that her effective barbarian level for the ability is
equal to her barbarian level – 3.

Urban Barbarian - Controlled Rage (Ex)

When an urban barbarian rages, instead of making a normal rage she may apply a +4 morale bonus to her Strength, Dexterity, or Constitution. This bonus increases to +6 when she gains greater rage and +8 when she gains mighty rage. She may apply the full bonus to one ability score or may split the bonus between several scores in increments of +2. When using a controlled rage, an urban barbarian gains no bonus on Will saves, takes no penalties to AC, and can still use Intelligence-, Dexterity-, and Charisma-based skills. This ability otherwise follows the normal rules for rage.

My thought is that they wouldn't stack because they are both altering the original Rage ability. I'm actually hoping someone can prove me wrong as I would love to create a Barbarian that has a full animal companion that I send up to the front while being a Ranged Barbarian and using the Urban archetype to increase my Dex even more. My other thought as well was to go 5 levels of Gunslinger to get the dex to damage on gun attacks and then the rest Mad Dog/Urban Barbarian.

Any thoughts, as I've said, it seems like it's a no but never hurts to ask.

The Exchange

Arizhel,

You rock Sir!! That is exactly what I was looking for. In the end, it didn't change anything, because to be honest it is a bit to powerful for the campaign and our DM basically said, if you want that than I will adjust the rest of the encounters to make up for the additional damage. But knowing that it is legal makes me feel better about it.

Also, I understand it's not nearly the most broken thing, but as a Theologian, I'm casting 4 fireballs a day at my level and the Paladin I'm rolling with can cast 2 Litany's of Righteousness atm, so that is basically two times a day we can 1 round a boss between the two of us, barring the creature isn't fire immune or has high SR.

Also, I plan on taking Meta magic admixture at 9th level, so most of my 4th level spells would be Fireballs(acid,electricity,etc). At that point, only a evasion class boss or high SR would stop this combo from decimating the creature.

I'm really loving the flexibility of the Theologian, I am still a full blown healer, but now I can nuke as well! Free intensified Fireballs at 5th level and then free intensified burning hands for the 10th level freebie(none of the other domain spells from fire look appealling).

I also started with an 11INT so I could get spell focus and then spell specialization fireball(extra 2 caster levels!!) at 11th level I will get Greater Spell Specialization which is awesome because then I don't even have to mem a fireball. I can spontaneously cast fireballs and since I'm still a cleric can spontaneously cast heals, so basically I will mem all utility stuff and spontaneously cast DPS or Heals as needed.

Btw, as far as Litany of Righteousness, Do Aasimars count as far as having a good aura.

The Exchange

This came up because we have a paladin in the group and I am a Theologian Priest with Fire Domain.

I am a level 1 cross blooded sorceror(dragon(fire)/orc). This gives me basically 2 points of damage for every damage dice as long as it's fire based.

I'm currently 6 levels of Theologian Priest with basically every feat/trait to increase my caster level with fireball.

I currently am throwing 11D6 +22 fireballs with a 22DC.

With my Paladin in the party, he casts Litany of Righteousness and now my fireball is 22D6 +44. Basically broken mechanic, which I'm fine with the GM not allowing it in the game.

I just want to know if it is legit, regardless if it's broken.

The Exchange

her0zbane wrote:

*Bumping back to the top for additional responses*

FYI, Thank you for those that have flagged this for FAQ. Would appreciate anyone else to flag it as well.

One last bump for more thoughts??

The Exchange

*Bumping back to the top for additional responses*

FYI, Thank you for those that have flagged this for FAQ. Would appreciate anyone else to flag it as well.

The Exchange

14 people marked this as FAQ candidate. 1 person marked this as a favorite.

Could someone answer this question? My GM is saying that Litany of Righteousness only works on effects that have an attack roll. This means a fireball would not count. Also, when a paladin casts Litany of Righteousness, it last 1 round, does this mean all classes that have the good aura get this advantage for the round?

The Exchange

drplatonist wrote:
Here's a dumb question. Does Litany of Righteousness double all damage, including damage from other spells and special abilities like Channel Energy, or does it just double weapon damage?

Could someone answer this question? My GM is saying that Litany of Righteousness only works on effects that have an attack roll. This means a fireball would not count. Also, when a paladin casts Litany of Righteousness, it last 1 round, does this mean all classes that have the good aura get this advantage for the round?