Orfamay Quest wrote:
"The Most Important Rule" according to the Core book? Page 9. -The rules in this book are here to help you breathe life into your characters and the world they explore. While they are designed to make your game easy and exciting, you might find that some of them do not suit the style of play that your gaming group enjoys.Remember that these rules are yours. You can change them to fit your needs. Perception (Wis) Page 102.
Yes then we must "follow" these rules and not come up with guidelines or house rules to fix some ambitious or broken rules. ;-)
Orfamay Quest wrote:
So your saying a normal human cannot see the Sun. Since to see a building at anything over 500 feet requires practically superhuman abilities.
thejeff wrote:
-Doesn't really help the situation. As Tacticslion points out then you automatically notice the dragon at any distance - and it spots you as well. Then use the rules as a guideline and add some common sense to your decision making. So can one see a rocket launch into space if you are sort of near NASA in Florida. Common sense and no math to calculated, that one cannot see the rocket launch from Florida while sitting Spain. So with the huge dragon, as a GM tells the story and use some common sense. Determine when they can see the dragon and how far. Use everyday experiences such as a jet in the sky. How far out can one see a jet. How far can on spot a bird at the same distance. Now as the GM gage is the an easy spot or is it so far out the D.C. is higher. They say a candle light in the night can be seen miles a way. The same candle during the day will be hard to stop not too far away. So use the rules as a guideline to make a reason GM call.
mechaPoet wrote:
Humorous to think about a character not spotting the sun on a sunny day. But a mute argument... Perception is a stated:
Perception is also used to notice fine details in the environment. The DC to notice such details varies depending upon distance, the environment, and how noticeable the detail is. So the sun is a "Detail" but are you looking for "fine detail" of the sun?
No let's say there is a magical over cast which sort of conceals the sun's exact location in the sky. According to the rule if you read them as is, then one would never stop the location of the sun. However using common sense and the rules as guidelines. Then the GM makes a call, Such as to gauge where the sun is in the sky to help determine how much daylight is left in the day. GM magical cloud cover make aDC roll of X. May also use survival. |