So, my first experience with D20 rpg systems was with Pathfinder, 8 months ago. Needless to say, i fell in love with it at first glance. Problem is, i am really picky about what characters i play. I need them to be really unique concepts. For example, i have roleplayed two characters - A Goblin Paladin of Saint Cuthbert (our GM uses a homebrew world, in this world there are tons of gods, not a single Pantheon), and a Half Orc Wolfshifter (the gm agreed that i could shapeshift to a Hyena). So, it has been rather difficult to create new characters, since not many of the concepts i came up with got to see the light of day, as i could not find them interesting enough. Then, last week, i was paying half attention to a movie a friend recommended me, as i was trying to solve my Rubik Cube. And for the first time in my life, i solved a side of it. It got me so excited that i started wondering, what if i made a Wizard that instead of a Grimmoire, he used the cube many different combinations to cast different spells? Someone pointed me that using Sacred Geometry would add to the flavor, as it could show how my character is much more adept at using the cube for casting spells than if he would use any other object. The Cube has to feel meaningful. And that is where my thought process comes to a halt, as i am quite unfamiliar with full caster classes. So i ask for help. How can i make a character like this? Is Divine Geometry worth it?
TL;DR - Please, help me build a Rubik Cube user magician, sorry for strange english, not my first language.