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Properly scaled world:

Doors are not 10 times the size of the char. No hallways that a plane could fly through. Towns actually have small alley ways. Enter an area for the vertically challenged inhabitants and the char needs to crouch or crawl. Caves with hard to pass areas.

Make cities and buildings and natural wonders to proper scale for its inhabitants. Have it effect combat. Maybe a taller character can not pass with out a spell or potion. Sure there are some oversized buildings, but like in the real world they are only oversized for very specific reasons, like monuments, large gathering locations or to impose a sense of power and dominance.

Create real looking towns:

Create real multi level towns. Buildings have balconies and roofs that can be climbed up to and on. Small alley ways. Normal sized streets. Climbing can be a skill then. Jumping from balcony to balcony. Shops open and close. Make the town have a realistic population level. Maybe housing is instanced but maybe there are 20 different choices around the town that I can choose from.