gdanes's page

5 posts. No reviews. No lists. No wishlists.


RSS


1 person marked this as a favorite.

Hello, is there currently an adventure path where at the end you fight Treerazer? And is there or are there any plans for a Treerazer miniature?

Thank you
Greg


Awesome, thanks. I knew we were using it wrong cause it was way too powerful


Hi, just recently I was in a situation where the group I'm DMing for kept intimidating people to quickly get them into the panicked state. Here's how it it played out

Person 1 Intimidate creature goes to shaken
Person 2 Intimidate creature goes to frightened
Person 3 Intimidate creature goes to panicked

It seemed pretty powerful to me and I was wondering if that's how intimidate would stack in a combat situation. To see if you're intimidated I believe the counter check is 10 + your HD + your wisdom modifier. I have a feeling we were using this incorrectly. So any help on clearing this issue up would be great.

Thanks
Greg


Say a group of adventures whom some have the dark vision ability are fighting in a 60 foot area covered by the deeper darkness spell causing the area to be supernaturally dark. Said adventurers cast farie fire on enemy goblins inside this darkness. So the goblins are now lighting everything next to them to regular darkness levels as if they were holding a candle. What type of penalties should everyone get? Should anyone out of the light of farie fire get 50% concealment and anyone next to the goblins in regular darkness gets 20% concealment? Also would the characters without dark vision suffer the fighting while blinded penalties? I'm asking this because there are two drow nobles in the adventuring party and they're going to start off every encounter with farie fire on enemies and deeper darkness on everyone. So I'm trying to find ways to deal with this without having to make them regular drow (because they'll while a bunch).


Hi, I'm new to Pathfinder and DMing in general and have a few questions.

Two players in the party are just casting Darkness at will whenever they want because they're Drow Nobles. And casting Farie fire on everything else. They're saying because FF illuminates the enemies they don't need blind fighting or anything to be able to see in the darkness, but the enemies can't see them and incur all penalties of fighting blind along with the miss chance.

Also they're saying that they can use their at will darkness then skip their movement phase to cast farie fire. Then they can still use their standard action to cast their regular spells.

Oh, and before I forget. Would them running up to a torch grabbing it and attempting to put the torch out be a swift action to do so? Besides the move action to get to the torch.

Thanks
Greg