gawdsofwar's page

Organized Play Member. 5 posts. No reviews. No lists. No wishlists. 7 Organized Play characters.


RSS


Paradozen wrote:
gawdsofwar wrote:
You'll have to forgive me if this question's been asked a zillion times, but I don't frequent these message boards: Is there a way Paizo could be persuaded to publish 1e conversion guides, either in PDF or hard copy? I'm sure there's enough of a market out there for them to sell and believe me, I'd love to throw more money at Paizo if I had a reason.
I'm not sure there's a large enough market to justify doing twice the work on their flagship product, only to have that work result in raising demand for books they are no longer printing or a system they are no longer supporting and pulling attention away from books they are still printing. I suspect you'll have better luck organizing PF1 fans and players to create community-generated conversion guides online than you will trying to get Paizo to do more work on a system they've left behind. There's a discord server somewhere for converting PF1 adventures to PF2, perhaps starting something similar and advertising it on the PF1 messageboards, the Pathfinder_RPG subreddit, and other online communities will yield good results.

Marvelous, thanks very much!


1 person marked this as a favorite.

I too would absolutely love an Alkenstar AP, but...my party has not made the jump to 2e and I don't think I could persuade them to even if I wanted to. As a result, I have not purchased any of the 2e APs, even though a few of them--particularly Agents of Edgewatch, Abomination Vaults, and Ruby Phoenix tournament--seem really cool.

You'll have to forgive me if this question's been asked a zillion times, but I don't frequent these message boards: Is there a way Paizo could be persuaded to publish 1e conversion guides, either in PDF or hard copy? I'm sure there's enough of a market out there for them to sell and believe me, I'd love to throw more money at Paizo if I had a reason.

Kind regards,

-GoW


2 people marked this as a favorite.

The Great
1 – Shattered Star – It’s been said a thousand times but I’ll throw it out there again: Pathfinder is many things to many people. I’m an unabashedly old-school “wade through the dungeon, slaying as I go” gamer and this entire AP scratches my “Ghost Tower of Inverness” itch like no other.
2 – Curse of the Crimson Throne – All six volumes ooze awesome and Skeletons of Scarwall may be one of the great dungeon romps of all time.
3 – Rise of the Runelords – Rise sets the standard for balancing old-school and “modern” adventure design.
4 – Kingmaker – It’s considered a modern classic for a reason.

The Good
5 – Carrion Crown
6 – Legacy of Fire
7 – Serpents Skull
8 – Council of Thieves

The Not-For-Me
9 – Jade Regent – I didn’t care for the caravan system at all and Asian-themed fantasy adventures just don’t do it for me. Still, I really enjoyed The Brinewall Legacy.
10 – Reign of Winter – The jury’s still out, but I’m not big on the Russian folklore elements or off-planet adventuring and I don’t like the Earth crossover at all. It’s great that a lot of people enjoy this AP, but Paizo obviously can’t please everyone all the time.
11 – Skull and Shackles – I appreciate that a lot of folks wanted a pirate adventure path and I applaud Paizo for trying and succeeding at it, but I’ll never run it. It’s just not what I want out of an AP.
12 – Second Darkness – It’s not a bad AP; I don’t think Paizo has released or will release a truly bad AP. In fact, Children of the Void is among my favorite adventures Paizo’s ever published. Having said that, the final three volumes, particularly volume 4, didn’t appeal to me at all.


Are these forums moderated? It seems that, to no one's surprise, the fanatics and haters on both sides of the discussion (and some with their own random side) have gone off the deep end.

I'm not sure why Paizo continues to allow political-themed threads on their forums, but I don't think they have a place in what's supposed to be a friendly environment (NOTE - this is obviously the part where someone says "Welcome to the internet.").

I'm not calling for civility - that ship sailed several pages ago. I am respectfully requesting that Paizo police their boards and maintain an environment conducive to friendly, gaming-related discussion.


jez wrote:

hi, this is my first post and i hate to come across like a troll cos i'm not, but i really have to get this off my chest about the china mieville 'spectacular' in this month's dragon.

i've been reading dragon since about '91, and i've always appreciated that the guys putting it together have a hard time pleasing everyone, especially as in my experience us gamer geeks can be a tough audience. some issues i've found more inspiring or useful than others, (obviously!) but i've always enjoyed reading each issue... until this one.

i don't like china mieville as an author or a person. there is nothing in the huge amount of pages dedicated to his work that i want to include in my games. and i'm really disappointed with this issue. when i saw the preview in last month's issue i felt a sense of dread and some of my friends told me i should have not bothered buying it, but i didn't listen. i should have done!

see, i get that some people really dig his work and find it very radical and new and that's cool. whatever floats your boat. but it doesn't work for me. i could have happily turned a blind eye to a two-page novel approaches style article - but this was the lion's share of an entire issue!

i thought the novel approach articles were a great idea. really fantastic. i get loads of ideas from them, and odten end up rummaging on my bookshelves for a book i'd almost forgotten about.

and there are so many cool new fantasy books out there! a couple of days ago i started reading philip reeve's 'mortal engine's' series and they're way cool! delightfully imaginative and slightly askew, and real rip-roaring adventures.

but mieville doesn't do it for me.

see, there's a lot of fantasy out there that i don't like. i don't as a rule like tolkien clones (i don't particularly like tolkien), i don't like pretentiousness on the part of the author, i like fresh ideas and new ways of looking at things.

now i know mieville thinks of himself as a revolutionary, both politically and literally, but i don't view him as...

I agree, for the most part. My younger brother and I are both avid lovers of fantasy literature as well as diehard D&D'ers. I bought Perdido Street Station for my little bro based entirely off of this particular issue of Dragon magazine. The article itself proved to be far more interesting than the book (so well done Dragon staffmembers!). It was certainly a fresh, albiet *boring* take on fantasy literature, that's for certain. However, (and this is just my opinion), one needn't read any further than the bit about the Vodyanoi stevedore strikes to see that the entire novel is meant as something of a socialist fairytale/manifesto. Additionally, I'm QUITE glad I read it before giving it to my 14 year old brother to read. Again, this is just my opinion, but I would hope that any parent whose child asks to read Perdido Street Station does the right thing and scans through the book to decide whether or not it's appropriate for them. I've already told my brother that it's definitely a *very* adult book and gave it to mom and pop to hang on to until such a time as they think it's appropriate to give to him.

Still, my final ruling on the issue in question - Perdido Street Station is a very creative but, on the whole, very average novel...*however*, the staff of Dragon did such a fine job on the article that it definitely makes a decent gaming world. Also, I definitely plan on using "He-who-hums" at some point in my current Greyhawk campaign. Good stuff...