When you weren't using divine metamagic for powerplaying (comboing), it was a nice feat you'd take to make your Turning atempts useful. Now that your Channel "turn" Energy became a mass healing "spell", you will not be willing to trade 4 channeling slots to maximize a spell.
It's a great change that makes harder to combo (extra turn only gives +2), the cleric better and the divine metamagic more balanced feats, since now you have the feeling you're loosing something.
But, on the other hand, have Quicken and Empower Turning become too powerful?