yautja Racial Traits
Ability Adjustments: +2 Str or Dex, +2 Con, -2 Cha
Hit Points: 6
Size and Type: Medium Humanoid
Darkvision: yautja possess Darkvision of 60 ft.
Atmospheric Vulnerability (Ex): The chemical mixture of the yautja’s natural atmosphere is different than many of the worlds they visit when hunting. They can still breathe the atmosphere, but with a detrimental effect. Without their helmets, the yautcha must make a Constitution check every two hours. After the first check fails, the yautja is considered fatigued. When the second check fails, then the yautja is exhausted. Finally, once at this category, the yautja must continue to make checks or suffer 1d4 points of Constitution damage per failure. When the Constitution reaches zero, the yautja dies. Once the yautja has redonned its mask, or is returned to its natural atmosphere, the yautja will regain 1 point of lost Constitution every 15 minutes, and once its Constitution score has returned to normal, it will lose its exhausted and then fatigued conditions after 2 hours.
trophy hunter : If a Yautcha defeats a significant enemy, they must take a trophy from that enemy.
Yautja teck : Engineering is considered a class skill for a Yautcha as long it is attempting to craft its own equipment.
Climbing Claws: Yautja have natural claws that aid in climbing. Using their natural claws, they gain a +4 bonus to Athletics checks to climb on all but the smoothest surfaces. Additionally, if they are within reach of a surface when falling, they can use thier claws to slow their fall, falling at half the normal speed.
Mimicry (Ex): The yautja are capable of mimicking almost any vocalization they hear. This can be used to lure potential prey into a position where the hunter could gain an advantage. When not in combat, the hunter may use a single Bluff, Diplomacy or Intimidate check to lure a potential target to it with a +2 to that check and gains a +2 Initiative when initiating a suprise attack.
Stalker(Ex): Having been groomed in a society where the hunt is the most important aspect of their lives, a yautja gains a +2 to both stealth and survival checks.
Alternate Racial Traits: These features replace the Mimicry, Climbing Claws and Skilled Hunter racial traits.
Imposing Presence (Ex): Yautja are physically imposing and exude an air of confidence and impose fear in those who view them. The yautja gain a +4 to Intimidate and +1 to Initiative checks. This ability replaces the Mimicry ability.
Toughened (Ex): Yautcha are taught to resist extreme pain as they mature through physical combat and intense conditioning. As a result, the yautja gains a +2 to Fortitude saves and has a +1 natural armor bonus. This ability replaces the Climbing Claws ability.
(Ex): ????This ability replaces the Stalker ability.