Elan

enaudible's page

**** Pathfinder Society GM. 78 posts (175 including aliases). 4 reviews. 2 lists. No wishlists. 21 Organized Play characters. 1 alias.


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Shadow Lodge 3/5

I'd like to place a formal request for Devil We Know Part 3, sometime in the near distant future...

Shadow Lodge 3/5

Hey all you super-experienced pathfinders and GMs... tell me you favorite scenarios!

Shadow Lodge 3/5

I wanted to throw in on the warm fuzzies of awesomeness! I love playing with the APL group. In my limited RPG experience thus far, there really hasn't been any close competition. It has inspired me to try and fund the GM mojo - thanks to Sean and ake for letting me abuse you...

Thanks to Jason for a great puzzle-romp! And to my table for another fun night. I've realized that with a good table and GM, you can learn alot about the PC you've created and thought you knew all about... my latest bard finally found his true calling... as a "bardbarian"...

Can't wait until next time!

Shadow Lodge

Trading out the inspire courage may not be worth it if you are trying to optimize. The archetype is fun though, and may daw the ire of your GM if used tactically.

I am at level 6 with mine. I have used my puppets as scouts to thwart ambushes, disposable trap triggers, as corks to plug retreat paths, and many other forms of battlefield control, in addition to providing a flanking companion when it may be otherwise impossible. I have been surprised to see how it has played out, as it has been contrary to expectations.

Don't forget your spells you get to add to your spell list as a favored class bonus - wizard illusion spells, such as illusion of calm and color spray.

I am playing mine as a dual archetype with arcane duelist. Due to the way I RP with him I am now thinking of him as a "bardbarian", and a level of barbarian may be fitting, or a rage potion or 2. He currently has an intimidate of 24...

Keep in mind, your shadow puppet is a standard action to summon, not a full round. Next up is summoning it as a move action. Not only that, but I could choose to drop it and summon another one on the opposite side of the battlefield, as a move action. The number of bardic performance rounds has not been an issue as of yet, and I have no feats or otherwise to boost them.

YMMV, but I really like mine. Just make sure you set expectations properly. I generally have to make a point of that so some moron doesn't give me the "whu? You aren't inspiring courage? That's lame..."

Shadow Lodge 3/5

I think the real question there was, how should I spend my next 6k gold...

Shadow Lodge 3/5

And, since I am in the questioning mood...

If you put a spell that requires an attack roll in a spell storing weapon, would you be required to make another attack roll to successfully cast the spell from the weapon?

My thoughts are that if my sword is inside the enemy, then I have successfully touched the enemy...

Shadow Lodge 3/5

Another question:

I want to make sure I am correct - you cannot purchase potions or scrolls above caster level 3? (i.e. Breath of Life)

Shadow Lodge 3/5

Probably a pretty wide range, but more in the 5-9 or 7-11 tiers.

Shadow Lodge 3/5

Also, I have been playing a bit with some... GMs that are a bit... underwhelming. Sometimes this makes me feel I've been gipped out of a good story adventure.

I would love to know what you guys feel are some of the best scenarios so I can make sure to save my plays for when I am rolling dice at the APL.

Shadow Lodge 3/5

Question:

How can you tell if there are items that are only available on a chronicle, or are all items available to everyone? Example: Mask of Fear (+5 to Intimidate) from the Masks of the Living God Module.

Shadow Lodge 3/5

GenCon 2013 anyone? Planning for hotel stuff now...

Shadow Lodge

And doesn't the fact that it is sonic damage have some bearing? I was just having the conversation about sonic+construct+fortitude=?

Shadow Lodge 3/5

I am a good bit jealous of you guys heading out today. The unfettered shameless gaming binge is one too many days away for me...

See you guys Friday! Hoping to make it down for the Friday evening PFS session with the crew...

Chris

Shadow Lodge 3/5

Ah, and if you alter the 2nd formant slightly it means something entirely different in Undercommon...

If you sheath your dagger in semantics and your intentions in your scabbard, there will surely be blood, and of the wrong sort.

Speak your mind and drink at another table if you must...

Shadow Lodge 3/5

Sing... did someone say sing?
*clears throat*

Oooyyyyuuhhhhhooooooowwwoouuuuhhhheeeeeeeiiioooohhhhuuu....

Still working on the 3rd harmonic of that tea kettle...

Perhaps we should wake the sleeper and put him to a deeper sleep... catch him before he has his morning brew. Or steal his secrets and treasures while he still sleeps - a task for one with an ear for adventure and hopefully a valorous few....

Shadow Lodge 3/5

Paul - I thought you put The Green Market up on Warhorn, but it seems to have gone missing. Is that still the plan?

Shadow Lodge 3/5

Paul - I will totally take you up on that, if I sleep at all!

Thanks!

Chris

Shadow Lodge 3/5

I dislike Facebook, so I'll ask here - anyone have space to share for Fri/Sat night at SCARAB?

Shadow Lodge 3/5

This could change... I am seriously considering heading down to SCARAB for Saturday...

Shadow Lodge 3/5

I'll offer up Sewer Dragons of Absalom for the 19th if there is interest...

Shadow Lodge

Thanks!

The shadow servant question is separate from the shadow puppet question. Shadow servant ( mimicking unseen servant) is a separate class skill in this case but not specified as 1/day or otherwise tied to bardic performance.

Shadow Lodge 3/5

And... I will try to get there early tonight but you should know better by now than to give someone false hope in my spot!

Shadow Lodge 3/5

I would be pleased to run a regular scenario in the evening spot on the 19th, as I will not be playing a module.

Shadow Lodge

Several things -

1) Since the conductive weapon is only once per round, wouldn't that limit it to a single 1d8 attack on a single target using the conductive weapon in question, as each "word" is a separate single attack with a separate ranged touch attack roll?

2) Also - "start a performance as a standard action". Not continue or maintain, but simply "start". This language alone suggests to me this is not an intended application of Weird Words.

3) Also, very important - "This performance can't be performed faster than a standard action."

Shadow Lodge

So...

If my shadow puppet isn't a persistent conjuration, but maintained through ongoing puppetry/performances, would the distance at which it could be used limited by the distance of the light source used with the shadow stencil set? Should I tote around a bullseye lantern?

Shadow Lodge

and... is there no limit on my use of Shadow Servant?

Shadow Lodge

Seems like the key thing is "cackle madly" directly contradicts "cackle stealthily", "cackle quietly", "cackle silently", or other versions of not madly. Add your touch of madness however you like, whether you want it to be idiotic or sublime or spiritual, but keep it mad or it isn't cackling.

The example of published literature using the semantic turn of phrase "quietly cackled to himself" is just plain wrong. The author needs to reevaluate his word usage.

It seems like it could be easily determined by defining it as a sonic effect. If it was a sonic effect, I could throw some physics at it and you could determine how loud the person would need to be cackling in order to be heard by the target at the given distance. In any battle situation, it would have to be pretty loud.

However, it appears to only be listed as a "supernatural" ability, with no guidance other than that we all know that actual "cackling madly" is a process of making noise....

Shadow Lodge

Playing again tonight, in that gray and shadowy area of wayang rules obfuscation...

Shadow Lodge

I meant to also reiterate the language used in the description regarding numbers.

It is "one quasi-real shadow creature". This seems pretty clear that there can only be one present.

Shadow Lodge

WAYANG PUPPETEERS NEED ANSWERS!!!!

Well, my GM last night decided I had to keep the performance going to keep my shadow conjuration up. I still question this approach, but would like to know the intended mechanic.

Also, I realized the range would be limited by your light source used to backlight the stencil. Using my wayfinder, that gives me a 20 ft range, but could I use a bullseye lantern to get a 60 ft activation?

Shadow Lodge 3/5

Does anyone have any suggestions for scenarios that would be a good thematic or storyline fit with the Price of Immortality module arc? I'd like to maintain the storyline in some way between Masks of the Living God and City of Golden Death. I searched for various key words related to the storyline but didn't come up with anything by way of scenarios.

Any suggestions? Without any good filler, I will probably just use the first Shattered Star AP PFS sanctioned content, and maybe see if I can just replace any proper nouns with Razmir or Razmiran...

Shadow Lodge

Well.... more bumpage...

I am likely going to play my Puppeteer tonight. We'll see what the GM thinks...

Shadow Lodge 3/5

Is that the crazy cow laugh?...

Also, don't miss the holiday boon!

http://paizo.com/paizo/blog

Shadow Lodge 3/5

Bah humbug, holiday plans be damned. No PFS for me this Saturday!

Blood Under was great fun, big dose of gratitude to the GMs! Looking forward to the next game...

Shadow Lodge

Bumpetty bump bump.

I am going to be playing my Wayang boon character next weekend and would LOOOVE to have a rules clarification for when my GM looks at me sideways when I start throwing out shadow creatures. My first reaction to this when I realized they were giving us a lvl 4 spell with specific limitations was WOW. So, it may make sense if it is a bit tamer than what I hope it to be. Also - would shadow play require at least low light or shadow somewhere to be able to use it?

Here are my thoughts on the matter -

The spell description states that they "resemble" monsters from the Summon Monster list but otherwise work like shadow conjuration. So, that would suggest we are restricted to the list of things we can summon but otherwise they are not restricted by the spell duration of "summon monster" which is 1 round per level.

I see no reason you couldn't also have a summon monster spell active at the same time. One spell would actually be "summon monster" and the other spell would actually be "shadow conjuration". Throw in a "silent image" for extra fun.

Perspective 1:
Since it is a shadow puppet, and if you stopped performing the shadow puppetry, the shadow would disappear. So... even though this works as "shadow conjuration", I could rule that if you stop performing or switch performances, the shadow disappears. This might make more sense without overpowering this archetype.

Perspective 2:
The "shadow conjuration" suggests my shadow puppets are quasi-real, so that once they are made by my magical puppetry, they will persist until an enemy dispatches their 20% hit points. I would presume that you can only have one of these things active at one time, as we are getting into cheese range with the room full of shadowy creatures approach - I perform 5 rounds before entering the room and enter with an army of dire rats! It doesn't feel right.

I imagine starting a performance for shadow puppets, using the harmonic spell feat to switch performance and cast a spell, engage in combat until the puppet goes "poof" and then use harmonic spell to cast a spell and switch back to shadow play. I imagine my wayang wearing a wayfinder on a thong around his neck along with his shadow puppet, so he can easily activate a light source and just take hold of the puppet and have an instant puppet show.

I think the main impact the rules clarification would have is helping me decide which feats to take. If it works like I imagine - I would stick with harmonic spell as my first feat. If it is something that has to be maintained or lose the shadow, I would use lingering performance as a first feat. I am multi-archetyping multi-classing so it may affect the overall effectiveness of the character.

Awesome flavor but we need some help executing please!

Shadow Lodge 3/5

Chris Ballard - is Shadows Last Stand going to be better in order or doesn't matter? And if in order is preferred I'm up for running something rather than mixing it up....

Shadow Lodge 3/5

Any chance of a pre-game table roster or is that just taking things too far? My brain wants to size up my team and micromanage potential class synergies...

Shadow Lodge 3/5

Woot, good timing for lots of questions, but if RainyDay had held off a minute he could have put up the slam dunk!

Maybe it was good karma for offering to GM. What say you regarding the other Part 2 scenario and should we have another non-sequential on the schedule for the 22nd?

I am imagining a large stuffed purple golem and some cotton candy...

Shadow Lodge 3/5

Setting up the 3k ally-oop (sp?)...

How about Shadows Last Stand out of order? It's the only other option on the 22nd. I could run a 4th table if needed...

Shadow Lodge 3/5

Someone is going to hit 3k here in a sec...

Another question - should the Heresy of Man series be played in order?

Shadow Lodge 3/5

Thanks for the advice! I still may make my Nagaji into a Invulnerable Rager barbarian with a death wish.

The Arcane Duelist/Shadow Puppeteer is an unusual case where the archetypes combine without canceling each other out. The level of oracle allows using your charisma modifier as a bonus to AC instead of dex and using charisma for knowledge checks. I think I'll keep this one to a one level dip. I really like the flavor combination with the 2 archetypes though - neither of which really got my interest on their own.

Shadow Lodge 3/5

I'll put the TL:DR at the top here.

Any advice on multi-classing? General "don't do this" or "avoid this" type of advice? Or is it best to stick with the hedonistic approach - if it feels good I'm on the right track?

My inner geek is overflowing so I just thought I'd share (and bump the thread count!) my recent discovery of (what I believe to be) awesome...
Many of you know Alcons the Thuvian throat singing bard. He will level to 5 on Saturday and I'll need a new character for when there is no game available for him. I built a dwarven Zen Archer, a female human Witch (based on the Terry Pratchett series Wee Free Men), and have been trying to figure out what to do with my nagaji boon (currently a barbarian) and wayang boon (a summoner, then a ninja, then a fighter, then...) from GenCon.

And then I made a wayang arcane duelist shadow puppet oracle of lore!. And my brain exploded. Then I made a nagaji archaeologist. Then I realized... I might be that guy. That guy that only plays bards. I might have wasted those GM credits I put on my witch... Really? Now I want to make a songhealer... Someone send help!

Shadow Lodge

Hah! My eyes hurt that was so painfully obvious. Maybe I was too excited to read. Or was it really there before.....

Shadow Lodge

Chris Ballard said wrote:


The Shattered Star issues are PFS legal, I see. Are there chronicle sheet for these? Would one part be a full session of credit?
Aeshuura said wrote:


There are no chronicles, but rather, the items from the appendix are legal to purchase for your character.

There is a chronicle sheet, currently downloadable. I have not been able to find anything stating which section of the AP to which it applies. The chronicle says 3-5 for the tier, so I would have to guess some portion of the second half, but looking forward to getting the details.

Shadow Lodge

My bard is a Thuvian throat singer (yes, a take off on the Tuvan throat singer).

My choice was a small resonant pipe similar to a didjeridoo but tuned for the individual voice so as to amplify and resonate the particular harmonic strengths of the singer.

Just thought I would offer another idea...

Shadow Lodge 3/5

I was looking at the games for Dec 22nd...

Are Shadow's Last Stand and Heresy of Man best played sequentially or does it matter? Trying to figure out what to sign up for as the high tier game is not an option, but don't want to blow a good story arc by jumping the gap. I couldn't find a clear answer out on the interwebs...

Shadow Lodge 3/5

Luth - looking at the level spread for PCs for Blood Under Absalom...

I may have the opportunity to get my bard up to level 5 before then... should I hold off?

Shadow Lodge

I wanted to throw another idea out there for tying this into PFS play. Rather than use the coming of age story, I tied it in with the PFS agent in town already (in the NPC section). The premise is that Abrus Valsin has sent the rookie PFS agents to assist insetting up a PFS outpost in Kassen. The challenge is convincing the townsfolk who are as a majority very wary of Pathfinders. Mayor Uptal is on good terms with Ambrus, and suggests that the PFS agents make good with the townsfolk by reviving an old historical tradition - the quest for the Everflame. From there, the rest of it works, and the townsfolk can pull off a good practical joke on the Pathfinders. I believe it went over fairly well with my group.

Shadow Lodge 3/5

RainyDay - I put in a request, albeit a selfish one, for a scenario (Devil We Know Part 2) in the evening slot on the 8th, as I will not (ever) be able to do a full afternoon/evening module game.

I am ok to delay if preferred. Also, I would be up to running it in the future if there are others that wanted/needed to play it. As it is, I'm not sure there will be enough warm (or cold) bodies for a table considering the modules are running. And I would be more than happy to play a different scenario if delaying Devil We Know is preferred.

And for anyone else considering it, I believe the first two parts it doesn't matter the order, but the second two parts are sequential.

Shadow Lodge 3/5

Paul - you mentioned a regular scenario would be added for the evening slot on the 8th - is that still a possibility? Possibly maybe perhaps please Devil We Know Part 2?