eljava77's page

Organized Play Member. 46 posts (47 including aliases). No reviews. No lists. No wishlists. 1 Organized Play character. 1 alias.



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MerlinCross wrote:
The problem isn't just healing though. How many wands of Bless are going to be picked up? Is Potion of Enlarge Person going to still be considered? Shield, Mage Armor, Barkskin; how many buffs are going to not be considered in item form now? Espically early when your options are going to be "heal or buff"

Exactly! there is no versatility, especially for the poor martials who have such a gear requirement to keep up with the casters.

And at high level (especially with the greater amount of HP) you are going to need a LOT more healing after a tough fight.

Plus another resource to run out of is one more reason to shorten the adventuring day. Now it's going to be, when the fighter/barbarian/monk/paladin/rogue is out of resonance, "well, I'm done for the day, can't use my boots of flying anymore or get anything out of my bag of holding so I need to go rest." blech.


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Wei Ji the Learner wrote:
Or if someone locks it out, it is only for their use vs. everyone else?

My understanding is that it's just for you. You don't break the wand, it just ceases to work for you because your body has to much magic in it?

Resonance reminds me of the Shadowrun Essence mechanic that counted how many body mods you could have. Though that made more sense than this thing.


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KingOfAnything wrote:
That same sword in PF1 would be 1/day. No option to use it two or three times if you want to.

Maybe, like the crown of blasting is 1x per day, but you can use it once, and also use your sword, and boots, armor, and a potion of comprehend languages,and a potion of see invisibility and a potion of darkvision etc. Which gives you a lot more versatility.


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I see a lot of focus just on healing potions/ wands of clw, (which are usually the spam of choice true) but this resonance is also going to really limit how many of these "cool" magic items you can use. What good is a sword that shoots fire if you can only do it once or twice a day? Are you going to even bother with it when you have other items to equip that you can just invest and then not worry about all day?


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Finally got around to listening to the podcast section that covered resonance. Another thing to track daily YAY! (sarcasm) I know we don't know the whole picture yet, but it sounds terrible to me. I get they want to reduce magic items, but why link it to charisma, other than it's your typical dump stat, once again nerfing the fighters.