A couple friends and I have decide to give Pathfinder a try. As of now there is only the three of us and we want to run Rise of the Runelords. I have done some research and have found that a lot of people recommend not letting players roll 2 pcs.
So what I've decided is that they show up to start an "adventures guild". As part of the festival I am running the "Cross City Race" from Dungeon mag #174 (with adjustments of course). The winner will receive the deed to any empy guild hall. The mayor has agreed to this only if the holder allows it as a place of rest for traveling adventurers. This is because I'm using the building that is directly connected to the cathedral.
Each "outing" I am going to have a couple traveling adventurers want to tag along to help the party. I will be using the npc codex to choose 3-5 npcs that I know will help them on the upcoming encounters.They can only take 2 of course. If it is a longer outing then these npcs will lvl up with them. They will be payed a percentage of the loot and possibly an up front payment.
I will also not tell the pcs if these adventurers are good evil or neutral. This I plan to rp. Maybe the group needs a heal and they brought a ce cleric. The cleric might demand some gold and if they decline the cleric walks away. Maybe a rogue is not happy a loot dagger was not given to her and while they slep in the woods she robs them and leves. You get the point.
So what do you guys think?