Seelah

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Hi guys. We've just started a Kingmaker AP.
I'm running a vanilla warpriest of erastil (human) with a sort of wilderness guide role. Party composition is: Human rogue, human cavalier and human cleric of a homebrew dety of fate.

Both For RP and mechanics I really want to toss a few ranger levels in it but I don't want to weaken my build, so I'm asking: it's really worth it to take levels in ranger? how many? which archetypes? There is a prestige class or something that helps mixing the two classes?

Build is

Human Warpriest of Erastil 2

Str 13 Dex 13 Con 12 Int 12 Wis 18 Cha 7

Blessings: Community and Good
Fervor 1d6
Feats: Weapon Focus (longbow), Point Blank Shot, Erastil's Blessing

Traits: Deadeye Bowman, Seeker (Will change this for Magical kanck probably if multiclassing), Fate's Favored. Drawbackç: Naive

Sorry for the bad english. Hoping for good advice.


Assuming Faith Magic works to qualify for mystic theurge, is in your opinion a build like this viable?

Cleric 1, Wiz 4, Veiled illusionist 3, Mystic Theurge 10, Veiled Illusionist 2

I was thinking about a shadowcaster gnome (svirfneblin if the master agree), i always wanted to do a MT in Pathfinder and i really appreciate any thoughts or critics about.

Sorry for my English :P


Can anyone who had bought occult realms post the entire text of shadow enchantment spells?
Both please.

If I did a linguistic mistake I apologize, I'm italian.


Hi everybody. I want to show you my last build for a Spherewalker. I know that vanilla Magus or Swashbuvkler work well but I really want to try the PrC. If anybody have some ideas or critique I'd like to discute.
Sorry for my english but I'm Italian :P

Alexander Maximillian - CG Male Human
25 points
Str 8
Dex 20 (level 4-16-20)
Con 14 (level 8-12)
Int 14
Wis 10
Cha 18 (Human +2)

Traits: Magical Knack (Magus), Fate's Favourite

1 Swashbuckler(ispired blade)-Inspired Panache,Inspired Finesse (Bonus Weapon focus (rapier) and Weapon finesse)feats:fencing grace,endurance
2 Magus (Eldritch scion) - Eldritch pool, spell combat, Bloodline: destined
3 Magus - Spellstrike - Lightning Reflexes
4 Magus - Magus arcana: Flamboyant Arcana
5 Magus - Fated (from bloodline, +1 ac and saving trows, +1 for the trait) Deific Obedience
6 Evangelist of Desna - Obedience, skilled
7 Evangelist - Aligned Class (Magus) Protective grace +1 AC, ,combat reflexes, Combat Expertise
8 Spherewalker - Landmark, Longstrider
9 Spherewalker - Efficient Sleep, Star Slinger, Quick draw
10Spherewalker - Dream Link
11Spherewalker - Divine Luck (with an high cha and the trait bonus could be awesome), Improved critical
12Spherewalker - Swarm Form
13Evangelist - Divine boon 1 (Phantom steed 1/d), Arcane deed: precise strike, Butterfly sting
14Evangelist - Gift of tongues, Medium Armor (for a celestial armor)
15Evangelist - Multitude of talents,Certain strike (bloodline) Riving strike
16Evangelist - Accurate strike, divine boon 2: starlite caster (2d6 plus on touch spells :))
17Evangelist - Protective grace (another +1) Fighter training, Intensified Spell
18Evangelist - Gifts of Tongue, Weapon Specialization
19Evangelist - Spontaneous metafocus, divine boon 3 (Starry eyes)Arcane deed: elusive, Defy death (bloodline) Extra arcana: arcane deed: inspired strike
20Evangelist - Spiritual form, Heavy armor (I think useless)

With this build dex based, attacks with rapier are 1d6 + 5 dex, +2 weapon specialization, +2 magic bonus (I really want a puncturing rapier), + 13 (maybe 14) precise strike plus intensified Shocking grasp)
Plus we have a very high AC (and obviously opportune parry and reposte) and saving trows. What do you think about it?