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![]() Hi guys. We've just started a Kingmaker AP.
Both For RP and mechanics I really want to toss a few ranger levels in it but I don't want to weaken my build, so I'm asking: it's really worth it to take levels in ranger? how many? which archetypes? There is a prestige class or something that helps mixing the two classes? Build is Human Warpriest of Erastil 2 Str 13 Dex 13 Con 12 Int 12 Wis 18 Cha 7 Blessings: Community and Good
Traits: Deadeye Bowman, Seeker (Will change this for Magical kanck probably if multiclassing), Fate's Favored. Drawbackç: Naive Sorry for the bad english. Hoping for good advice. ![]()
![]() Assuming Faith Magic works to qualify for mystic theurge, is in your opinion a build like this viable? Cleric 1, Wiz 4, Veiled illusionist 3, Mystic Theurge 10, Veiled Illusionist 2 I was thinking about a shadowcaster gnome (svirfneblin if the master agree), i always wanted to do a MT in Pathfinder and i really appreciate any thoughts or critics about. Sorry for my English :P ![]()
![]() The party lacks a real tank. I'm the gm of the story and Bearish takes a lot of damage because he has more survivability than other members: a dex-based slayer, a semi-melee mesmerist and a poorly-made monk-cleric without relevant buff or healing capabilities. I try to let a lot of npcs join the party cause 'cos every role can be covered by one of two of them in every fight. Sort of suikoden system. Bearish need a little help with his ca and hit point and furious guardian seems a good and temathic chooise. I allow the prc even if only for human if he train with one of them but other options are welcome. ![]()
![]() Hi everybody. I want to show you my last build for a Spherewalker. I know that vanilla Magus or Swashbuvkler work well but I really want to try the PrC. If anybody have some ideas or critique I'd like to discute.
Alexander Maximillian - CG Male Human
Traits: Magical Knack (Magus), Fate's Favourite 1 Swashbuckler(ispired blade)-Inspired Panache,Inspired Finesse (Bonus Weapon focus (rapier) and Weapon finesse)feats:fencing grace,endurance
With this build dex based, attacks with rapier are 1d6 + 5 dex, +2 weapon specialization, +2 magic bonus (I really want a puncturing rapier), + 13 (maybe 14) precise strike plus intensified Shocking grasp)
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