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OK wow. Thanks for the tips. Now just need to start forming a bit of a story. Perhaps going from dragon to dragon would be boring. But I like the idea of picking a few and running with that. Got some homework to do. Thanks for the ideas.


Im still learning a lot about this game. I have been playing Pathfinder for about 2 years now. I never played 3.5 or anything like that, so I am not very familiar with a lot of the campaigns and such out there.

Here are my thoughts so far for what I am trying to do. The Dragons Demand Module takes players from 1 to 7 with killing Aeteperax in the end and becoming "Dragon Slayers".

After that I have the Dragon's Unleashed Campaign Setting. With that it gives me a few dragons for my guys to hunt down.

The Brazen Clutch CR3
Enyi and Washiteh CR7
Sonthonax CR10
Rezlarabren CR11
Tuan Huy CR12
Maghara CR13
Toishihebi CR15
Eranex CR16
Moschabbatt C17
Sjohvor CR18
Seryzilian CR19
Zedoran CR20
Deyrubrujan CR21
Fahrauth CR22
Garaudhilyx CR23
Aashaq the Annihilator CR25

I figure the first 3 I can try and mix into the Dragons Demand Campaign as a side quest or something. Then after that the players can embark on a journey, traveling the world in a quest to hunt down Dragons.

For the 1st 7 levels I have a story line to run with, after that it seems like it would be a dungeon crawl. Im trying to find away to still make it interesting.


I am interested in running the Dragon's Demand Module. But that Module only goes to lvl 7. I also have the Dragon's Unleashed Campaign Setting.

I am trying to find away to make a Campaign to possibly lvl 20 that would run through the Dragon's Demand Module, then after that go on a Dragon Hunting Quest. Anyone have any ideas that would make it a little easier and not so boring? 1 to 7 would be interesting cuz there would be a story line, then after that it would be a matter of running around killing dragons.....

Open for Suggestions, or if you know of any Modules, or Campaigns that would make this easier, please feel free to let me know.


Lol shadowdancer.


The additional skill points are nice. The stealth, the evasion and extra movement from stuff like shadow jump looks nice. And from what ive seen so far Shadowjumpers seem like a good class. Just not sure if its something my paladin should consider.


Currently i have a lvl 9 Paladin. Greatsword, with Fullplate. Also an Animated Heavy Shield. Typically I charge is and shield bash on the first turn. 2nd turn i animate the shield and start bashing with the Greatsword.

The Shadowdancer prestige class seems interrsting, but is it good for a paladin to go into? Paladin that can summon undead companion?


K. Level 7 now. Paladin has been running great. Recently picked up a +1 animated heavy shield. I now have 24 AC with the shield while it is on me or animated. Havent died since the mess i mentioned above. Still rocking a now +1 Greatsword. Doing good dmg and staying alive much easier with my gear and a potion when needed.

Have like 68 HP. Thanks again to those above for all the tips. And ignoring my spelling mistake starting this thread. Paladin Quetion? Lol


Cool, Thanks for the clarification. Thought that didnt sound right.


Turn 1: Shield and Greatsword in hand. Charge with Shield Bash.

Turn 2: Move Action to Animate. Free Action to ready Greatsword. Standard Action to Power Attack.

And I believe he mentioned something about Two-Weapon Fighting Penalty. Need to make sure that is not true.


Ok, I currently have a level 7 Paladin. Using a +1 Greatsword, and an Animated +1 Heavy Shield.

Game plan: Charge in with Shield Bash. Next turn I animate, then swing away with the Greatsword.

My question is this, someone told me I have a -8 penalty using Shield Bash?


This was at level 2. We leveled to 3 after that fight. 3 charged and each landed 1 hit each.

And i changed my stats once again:

Con to 14
Wis to 8

Having the odd number on con makes no sense. And only a -1 on wisdom is better.

And im not sure if our druid is going to be able to make barkskins or not.

So heres my thoughts:
Buy some pots of shield of faith, 50gp each.
If i find a shield i will use one, but since it doesnt stack with the pots, i wont waste the gold on one.

I am mainly going for 2 handed Greatsword, may use a shield for initial round.

And me getting killed by the first attack was partly my fault, should have use the guisarme and braced for their charge. Like i mentioned, still learning.


K. Thank you all for the tips. I now know about total defense and fighting defensively. I have re-done my stats and will pick up a shield and some barkskin pots. I was not very happy with my decision to play a Paladin, but i believe with all the help here, it will make a big difference.


Um, I think I added it in there but I will double check.

Con + 2 so:

Lvl 1: 1d10 + Con + FC = 13
Lvl 2: 13 + 6 + Con + FC = 22
Lvl 3: 22 + 6 + Con + FC = 31? hmm Maybe I goofed somewhere?


K, just spoke with my DM and he is allowing me to "Re-Roll".

So here is what I am doing:

Str 18(2 from Human)
Dex 12
Con 15
Int 10
Wis 7
Cha 16

Still have 9 Skills.
No Resis this time put both into HP

33 HP
AC 20

Traits:
Armor Expert(-1 Penalty)
Caretaker +1 Heal

Feats: Power Attack, Cleave, and Weapon Focus

Kept the Gear the same:

Masterwork Greatsword, Masterwork Full Plate, Crossbow, and Guisarme.

Think I'll look towards the "Castigator", Keep the Greatsword, pick up a Headband of Cha, and upgrade sword and armor when I can.


Oop's Sorry. I asked my DM, I got an attack confused, there was another time where 3 attacked and got 2 hits in each.

At level 2:

We had a Surprise round where I simply moved foward a bit. They we 10 feet away from me. On the Actual attack, 3 charged me and all 3 land hits. Which dropped my Paladin, 24 points of dmg.(23 hp at the time)

And no I was not using Total Deffense or Attack Defensivly. I am still pretty new to this and have a lot to learn.


The other Members are a Bard, a 2 Handed Fighter, a Druid, and a Ranger.
And we have a Witch and Gunslinger that comes in and out.

Not sure of your Familiar with the Sasserine Mod. But so far we just fought some diseased Pirates. 3 Rushed me and killed me in 1 shot. Granted they all hit twice, and 4 hits got through for like 24 points of damage and killed me.

That was getting towards the end of the day and I had alrdy burned through my Lay on Hands.


Started a new campaign. First time ever playing a Paladin, and I am still pretty new to Pathfinder/D&D.

So far we just leveled up to lvl 3. And my Paladin seems to get dropped too easy.

Level 3 Human Paladin
25 Point System

STR 18(2 from Human)
DEX 10
CON 16
INT 10
WIS 10
CHA 14

HP 32
AC 19
9 Skill Points

Traits = Armor Expert and Rich Family

Feats: Power Attack, Cleave and Weapon focus

Armor: Masterwork Full Plate
Weapons: Masterwork Greatsword, Crossbow, Guisarme(Found in Game)

Favored Class Bonus:
+1 to Fire Resis
+1 to Acid Resis

Anyone have any tips, or see if there is somewhere I messed up?