| dlaw008 |
My group has proven to be as unruly as I expected they would, despite the fact that they have made a genuine effort to "game seriously" for this adventure path.
First of all, they went straight to Harrowstone, without much investigation in Ravengro. Their logic was thus - We suspect foul play in Petros Lorrimor's death, therefore we will investigate where he was found. So they know virtually nothing about any of the subjects they might have investigated in Ravengro, and missed all of the events that would take place there.
What I need to do is two-fold. First of all, get them some info that they will find useful in the remainder of the adventure path. Then, ensure that they reach the appropriate level to succesfully continue, considering that they have missed out on about half of the experience they should have gotten.
They have not entirely completed Harrowstone yet, but they will have this week. My thinking was that I could put someone in the dungeon that escapes and kidnaps Kendra Lorrimor, perhaps carrying her away to Saffron House where they must rescue her. I was thinking that it should be a member of the Whispering Way that accidentally got trapped inside Harrowstone somehow, but escapes while the PCs fight one of the five main ghosts.
Does anyone have a suggestion as to how I might accomplish this? Is there a particular monster that could co-exist with/ hide from the undead of Harrowstone for 18 days and still have been part of the Whispering Way delegation that stole the warden's ghost?
Or is there some other ideas that anyone has?
Thanks in advance for the help!