dfjs;f's page

Organized Play Member. 2 posts. No reviews. No lists. No wishlists.


RSS


I also just had this problem, we had an entire session against enemies with resist all elements, so my normal 4 die attacks were now 1 die damage rolls, and we pretty much had to get a mercy from the DM since I was the only one able to deal out enough damage to make the encounters bearable, but was getting mad at my magus/arcane archer.

But, it makes sense to me at least, that all the arrows hit at roughly the same time, and spot so you would total the damage and then take off what they have. So, if they have Resist Fire 10 and you hit them for 4d6, you still have to break 10 to hurt them but as he ruled it, I didn't even bother rolling my dice, since I could only top out at 6 and it REALLY hurt my character build. Glad to see I'm not the only one with this problem.


How does ranged Flanking work? Does the enemy still have to be flanked, or can someone with a ranged attack get the bonus and not the melee class? I ask mainly because I know Sneak Attack can be applied within thirty feat for ranged Rogues and whatnot so I'm just curious.

Is there a better source for for traps and poisons? I haven't looked much Game Mastery Guide, so there might be something in there?