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![]() Kirth Gersen wrote: Desperately trying to find and/or order some of Ommegang's Game of Thrones beers for Mrs Gersen to drink when Season 3 comes out on DVD. "Taking the Black Stout" sounds delicious... Obtaining any kind of alcohol in PA is always fraught with hurdles. I have a bottle of Take the Black waiting for just such an occasion... ![]()
![]() Quicksilver Gloves
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![]() Misunderstood Monk wrote: Regarding the clockwork servant, the text says "until it winds down" but doesn't say how long that takes and neither does the Bestiary entry. How long does it take. I'm trying to find a way out of my PCs having a semi-permanent clockwork bodyguard. I know my group. They will milk this. It's too cool to delete but I'm not sure how to moderate it. Per Bestiary 3, Clockwork subtype, page 304 Winding (Ex) Clockwork constructs must be wound with
So a 2 HD servant has 2 days of function per winding. At your discretion, of course. If you don't want the party to have a constant companion, then focus your attacks on it, and kill it. |