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Lemartes wrote:
Lady-J wrote:
do we even know what law was broken by the gunslinger or is every one just taking a dump on them just because a paladin said they broke a law....
This is actually a very important detail.

they broke into a musem, murdered all of the guards, and stole several artifacts, which they later sold on the black market.


Dragonborn3 wrote:

You should have turned him in to the city guard. In fact, doing so now, while he is in a coma and incapable of hurting the guards, would be the best course of actions.

Just have proof he broke the law besides "I am a paladin" because that isn't evidence.

That was a possibility, but i have no physical evidence, the party is indifferent, and everybody who could give a testimony is either dead or too far away.


Lemartes wrote:

First this a pc vs pc thing and not a player vs player thing right?

You and the other player are okay with possible PC death etc?

Any other NPC's around that could make this in your favour?

Save up enough money for an atonement spell. You too can be an anti-paladin for a day. He doesn't even have to wake up. Feel bad then atone. :)

Can't the rest of the party help you out in anyway?

It's a pc v pc thing, but neither of us want our pc to die. we did agree that this was inevitable, though.

there might be. i'll work it out

i'm not sure about that, but it could work...

the rest of the party ruled survival of the fittest, so no help there


Darksol the Painbringer wrote:


Then I fail to see why the Gunslinger would go after you, unless he believes you are responsible for his condition. More information and backstory as to why this might be the case would be appreciated.

I'm a paladin of Abadar, god of law and cities. He broke the law on multiple occasions, so I neglected to heal him. the GM ruled that was fine, but the PC knew, and started plotting. When the gunslinger started taking intelligence damage, they blamed me, the 'healer'.

Darksol the Painbringer wrote:


As the others said, you aren't "taking" his stuff. You're confiscating it for your own safety, as well as the potential safety of others, until he can once again be trusted to use such tools of death and war responsibly.

I'll run it past the GM. it sounds like it'll work.

Thanks, everyone, for all of the suggestions!


Vernon Caldwell wrote:


BTW, how does many-shot work out? In PFS, there are no firearms that support it (IE, no revolvers and no lever-action rifles). As in, you can't reload fast enough to make it work.

I'm not entirely sure on the specifics, but I think he loses his move and swift actions on the next turn.


I'm not responsible for the coma, he took a bunch of intelligence damage. Saving him was somebody elses choice.

he's a level higher than me, so he has manyshot w/ seventh level

I completely forgot about alchemist's fire! that could go well.

i could take his stuff, but the DM is pretty strict about good/evil acts.


I am currently a 6th level paladin, high str and cha, classic sword and board, but much more healing oriented than i should be. In the current campaign, i may have annoyed another PC, a gunslinger, to the point that when they wake up from the coma that they're in, they will try to kill me. The problem is, the gunslinger can negate my armor AC bonus with deadeye, and I can't do anything, because i'm a paladin. The DM ruled that gunslingers can use manyshot, but he only has three grit. Any advice on surviving those deadeye shots? i might be able to tank them, but without smite evil, i might have a hard time.

just a side note, we are in a low-ish magic campaign, but the gunslinger has a magic sword, making him formidable in melee, too.

a second sidenote, this is my first post, so if i'm breaking guidlines or anything, let me know.