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"How do you go about getting the materials and components?"
What about a natural poison or recovering poison from a trap? This maybe impossible for poison dried onto a spike trap, but what about poisonous molds or fungus's or toxic pools of stuff?

This came up in a recent game and I'm curious what your opinions are or if you know of rules that apply to this. Thanks.


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This looks like a good start but I still have questions relating to poisons with this:
What about non-monster poisons? Either fungus/spore types or other naturally occurring poisons?
Is there any synergy with Poison Use class features?