| d p |
DreamGoddessLindsey wrote:
I designed the rings based on the metamagic rods, actually. I looked at the prices and did some math. I noticed the rods are roughly prices based on the level adjustment of the metamagic feats. A Greater Maximize Metamagic Rod is 121,500 GP in cost, and gives three spell levels three times a day to any spell. The rings I made basically do something similar: three spell levels (one for Intensify and two for Empower), but only effect a very specific subset of spells (evocation spells of a specific energy descriptor only), so I made it unlimited use. Remember, though, that Intensify only matters if you have the levels to get the extra dice and only if the dice are level-dependent. This also means the rings only effect spells that can be resisted with Resist Energy and Protection From Energy. Still, it is a sizable chunk of wealth, almost as much as a +5 Book.
Wow, no way would I put such an item in my game. The limits on it could easily be meaningless in such an encounter. And I'd expect the limits would subsequently be meaningless to a smart pc caster. Just my opinion.
Quote:
Here's his gear list. Note it's over the normal Level 20 gear for PCs because he's been Level 20 for, um, roughly a decade. The PCs, however, are Level 19 after only three years of adventuring. I suppose Bargle has maybe the gear of a PC at Level... 21? Value is 1,040,302 GP... BUT, several of those items weren't in play at all. The Greater Horn of Blasting is a leftover from an earlier encounter and wasn't used (and in fact I'd forgotten he had that). The Boots of Teleportation were redundant since he had Teleport on Contingency anyway, they were just a plot device to give him some plot armor up until this point (in that he liked to teleport in to taunt the characters several times for the fun of it). I also concluded that since he has Craft Wondrous Item and Craft Magic Arms and Armor, I only charged half price for a couple of the items. Total working wealth used: 871,302 GP.
So the npc has over 5 times the value in gear a heroic level 20 npc would have according to http://paizo.com/prd/creatingNPCs.html (and over 8 times what a level 20 encounter would have in a fast leveling campaign except the books would not be salvageable as treasure which is worse for the pc's). Not asking the op, DreamGoddessLindsey, but rather asking others is that normal? For an enemy npc is that table I cited a good benchmark?