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ZappoHisbane wrote:
Michael Gentry wrote:
Let's say I'm flanking an opponent, and I have the rogue sneak attack ability. I use a full action to attack multiple times. (Using flurry of blows, or two-weapon fighting, or whatever). Does sneak attack damage apply to each successful attack? or just one?
You continue to flank on each attack, so sneak attack applies to each hit.

So with a speed weapon and off hand weapon...if you have the creature flanked and hit with all 3 dice...you get sneak attack damage on all 3 hits?


Frigatii wrote:

The character requires having nothing that special every inquisitor out there is built this way. Non-magical Mithral Full Plate (Heavy Armor Proficiency) Rapier/Scimitar, pick whatever god you want to get this proficiency. Strand of Prayer Beads(Standard), Rods of extend (lesser). Pop bead of karma every morning and rods of extend and cast Greater Magic Weapon, Magic Vestment x2, (Heavy Shield, Armor). Gives you a +4 enhancement on all your gear for 32 hours. Ring of Counterspells with Greater Dispel Magic in it. So you don't lose your buffs. All together that is like 60k of your allotment, spend the rest on what every you want Stat boosting, violins, a potato farm doesn't matter your unstoppable.

Sitting at AC 29 before Dex or you spontaneous shields for faith that pop you to 32 Assuming you have a 0 Dex bonus, and no items to buff your AC.

You will more than likely always go first if you have a reasonable Dex and Wis sense you add both to your Initiative. so you cast shield of faith, pop judgment (saves is always the best bet, just makes you that much harder to hit with magic) and run up to the soon to be mulched enemies and laugh cause they cant hurt you. Depending on gear and stat spread (Judge AC +3(+6)Dodge, 14 Dex + Belt of Dex +2 so Dex 16 and amulet of Natural Armor +4 AC 43 (AC46 to confirm on you) at level 12) a Adult Gold Dragon (CR15) hits you on a 17 with its claws and bites 19s with other attacks confirm only with 20 with all. You hit him on 9 or less 5 and 10 with your second attack if your flanking.

Sitting with AC 10 +3 sacred +3 Dex +1 dodge +13 armor +6 shield +3 defection +4 natural AC 43 level 12 make you DM cry.

and still have 12k GP to play with.

Thank you man...I'm going to try this out. I did think of maybe getting a Cloak of Displacement(greater). IF i wasn't able to get my AC as high...with most sessions we run 15rounds a day is not very common. So add a high AC with a 50% chance miss on the hits that do get through is godly


Frigatii wrote:

I was the Inquisitor in the game with Ice Titan, an we only allow purely pathfinder material. Use only Pathfinder main and APG. Just to play the game I would towards the end of the game not attack at all and just buff and heal party members, cause the Inquisitor just using these books can walk over anything in the game.

I advise nobody to ever play the class it ruins the game for everyone. And the fun of desecrating every encounter with no chance of losing get boring quick. I actually feel bad for even playing the char. and constantly apologized for doing so.

Inquisitor is to full of 3.5 f%!gotry to be allowed in games ever.

Do you have a break down of this character(how i need to build it each level up to 12). I am starting a Inquisitor lvl 12 with 108,000 starting gold. It is a short campaign to give our main GM a break so i would love to test this! Thank you