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SteelfireDragon i agree with 100% on the names.


Plays great, so leave the design a lone.

to me this is the one ninja class i was truly looking forward of playing sent the ninja was release in the original first edition Advanced Dungeons & Dragons Oriental Adventures come out.


Like the Sohei Warrior Monks, Wu jen and new versions of the barbarian (here a steppes warrior, or a forest and jungle dweller) and monk, as well as new classes such as the , kensai, and shukenja and more Korean, Chinese, and the rest of the countries that make up all of Asia.


i like it, so no f**king it up.
and call them Shinobi that can spy, assassinate, and sabotage. Wait a minute that is your basic Government Secret Agents, so call them g-men.


keep it the way it is


I like it as it is


leave as is


keep the Shinobi as is.
The character let I made and played is an dueled 5th lvl Shinobi and Two-weapon fighter to give more of an edge in combat areas. but all and all the Shinobi is a good character sub class of the rogue class.


throw in a little two-weapon fighter with all the two-weapon's feats and you got a Bad@$$ spinning Shinobi of doom. And wearing Shadow Studded Leather Armour to boot, and a little imp unarmed strike with a little extra thing called a robe of the monk to give him full damage and the ac adjustment.


I played a ninja/two-weapon fighter at 5th level and with no trap finding skills at all, but I used my high perception's skills to still look for traps and secret doors and things. So good advice for some player out-there use all yours skills to the max.
Overall view nice job on the Shinobi class


The play-test version kick major @$$, Just played it today with my brother and a Friend. To beef him up in the attack area I put some two-weapon fighter in there so he can have more of a chance to live.
overall cannot wait to play the real version soon