capybaras's page

2 posts. No reviews. No lists. No wishlists.


RSS


Charon's Little Helper wrote:

So - basically mini-games?

I would point out - you are invalidating the characters' skill choices.
.

I had not thought of it that way, but that is a good point. My party didn't seem to mind however, as none of them have very much in the way of social skills (being scurvy pirates and all).


I am currently running Skull & Shackles, about to start part 3. A few sessions ago, when the party arrived at Tidewater Rock and had to win the favor of Lady Agasta, instead of going through the slog of skill checks, I had my players run through a few hands of Love Letter, with the first player to win 5 becoming the focus of Lady Agasta's affection. This turned an inorganic series of diplomacy checks into a much more interesting session which also lent itself well to role playing.

I'm curious if anyone else has tried to incorporate other games during a campaign. I'm planning to have the players run through a game of Hanabi in place of the skill checks for setting up the feast at the end of the Pirate's Regatta, but I'm interested to hear when and what games anyone else has used. Thanks!