The following is a response to the open letter in the link, which Erik Mona has kindly responded to.
Dear Erik, I'd like to state that I'm a long, long-time fan of Pathfinder. I've been playing D&D since the Dungeon Magazine days, and I still fondly remember the multi-part Adventure Paths of Shackled City, Age of Worms and Savage Tide.
I've lurked the boards for a long time, but I've finally decided to bite the bullet and open a thread for the very reasons indicated above.
I note that in your response, you mentioned the following:
Quote:
Going forward, we plan to remove slavery from our game and setting completely. We will not be writing adventures to tell the story of how this happened. We will not be introducing an in-world event to facilitate this change.
While the sentiment is admirable, I seriously urge you to reconsider.
I would like to reiterate the old maxim: Depiction does not equal endorsements. Slavers, in fantasy settings, are villains that good-aligned characters usually kill in order to free slaves. Depicting slavery does not mean supporting slavery in any sense of the word, or showing it as a good thing. It’s an institution the player characters (who are Good or Neutral) find repugnant and fight against.
Removing injustices from the setting makes it less bland, more generic, and ironically less interesting. What are PCs suppose to rail against? To fight against, if you decide to remove all the objectionable content from the setting?
This is the equivalent of removing depictions of drug use from the setting, for fear that it would encourage readers to use drugs or engage in drug trafficking.
I have never seen any PCs engage in slave trading, and I’m pretty sure that no GM would support that at the table. I’m sure the anonymous writer means well, but he’s railing against phantoms.
Villains engage in villainous – and yes, problematic – actions. That’s why they’re bad people. That’s why adventures are usually about thwarting them.
I’m surprised that this hasn’t been considered: Will you remove depictions of the persecution of the faithful – For instance, the godless nation of Rahadoum – because it parallels the persecution of real-life religious minorities?
Will you remove depictions of the use of Final Blades in the French Revolution-inspired nation of Galt, because of the fear people might believe it to support capital punishment?
I’m sure you see the issues, here. Generally, slavery is a shorthand for “This guy is REALLY evil”, and not something your average person inherently supports.
Please don’t take away the stuff that makes your game interesting for fear of ‘giving offense’ where none is taken.
Love your work!
Signed,
A Long-Time Fan