Male Human Rogue6/Clr1
Zennek Rylin wrote: It DID say "others with approval", and players can play some "monster races", but it's fine. I'll take something else. It was just a way to try and make him a good damage dealer. =) The only "monster" race I allow is goblin and that is largely for comic relief. Even if I allowed it which I am not you would be looking at appropriate orc and NOT bugbear feats. I have a listing of my approved sources in Campaign info. I know most gamers ignore it, but I have to get a limit somewhere. I looked at the Orc feats and most were really not appropriate for a half-orc player character.
Male Human Rogue6/Clr1
I added 101 Pirate and Privateer Traits because I was running Razor Coast and Skull&Shackles two pirate based games. I bought it to use in the two campaigns. In fact, I am still running Skull&Shackles. Since I allowed it for those games, I allow it for the rest of my games also. I have the Monster Codex. Everything in it is specifically for monsters from Boggards to Vampires. This is why while I like d20pfrpg.net as a resource, to rely on it alone for a source is a problem. You miss the context that the feats, etc are designed for. My rule since I started Pathfinder is that I won't allow something if I don't own it. I do, however have an extensive library mostly in hard cover but also in pdf. Please read the source and it will be less arbitrary. And FYI, there are pirates in the RA area and you may encounter them! NAVIGAT1NG TH1S BOOK
BUGBEAR FEATS
Prerequisites: Str 13, Power Attack.
If there was something in there for players I would be more inclined to allow it, but none of it is.
Male Human Rogue6/Clr1
One skeleton attacks Terodius with one sword
The other skeleton attacks Daniel with both swords
Male Human Rogue6/Clr1
DM/NPC Garrett as he is out of town. I will have him attempt to tumble to the other side of the skeleton
And attack with his spiked guantlet
Male Human Rogue6/Clr1
Terodius Mitrakin wrote:
The cestus overcomes the blunt part but bane is neither holy nor good so the DR remains. You hit twice for 12 hp. The haste attack misses.
Male Human Rogue6/Clr1
Zenneck, you need to replace the feat hurtful. It is from an unallowed source. My allowed sources are in the Campaign info. I have been rather liberal of other sources, but the Monster Codex is NOT allowed for player characters. It is for DMs. And the feat in question is a Bugbear feat. Last I saw you are NOT a Bugbear. I further examined the feat looking into another player in another game. Please chose another feat.
Male Human Rogue6/Clr1
Terodius Mitrakin wrote:
Black Skeletons are evil incarnate They follow no one.
Male Human Rogue6/Clr1
Daniel Beatty wrote:
He crumbles to dust.
Male Human Rogue6/Clr1
Daniel Beatty wrote:
They have DR 10/bludgeoning and good. You hit once for 17. As Ciri casy haste you are entitled to one more attack.
Male Human Rogue6/Clr1
Three black skeletons appear behind the party and attack
confirm crit Terodius: 1d20 + 10 ⇒ (18) + 10 = 28 extra damage: 1d6 ⇒ 2 plus STR damage: 1d3 ⇒ 2
Male Human Rogue6/Clr1
1)Hitting a held opponent to knock him out is ok, assasinating him is another. FYI, Josef Mengele died of a stroke. My family left Russia to escape the pogrom. I have no love for nazis, but they are best tried, convicted and hung or imprisioned for life. 2)You might be able to justify knocking him out hitting him up but following it up with hurtful goes beyond the pail and does damage that guarantees that you will kill him 3)I have a problem playing a slayer in the first place, IMHO they are evil and I will not allow evil characters or abilities. 4)You may not be a Paladin, but you are Lawful Good and especially with four Lions of Mitra to not give quarter to a held opponent is murder in their eyes and they WILL withhold their aid and your connection to Mitra 5) The crux of this discussion is the feat hurtful. It is from an unallowed source. My allowed sources are in the Campaign info. I have been rather liberal of other sources, but the Monster Codex is NOT allowed for player characters. It is for DMs. And the feat in question is a Bugbear feat. Last I saw you are NOT a Bugbear. You are also a member of a Lawful Good party.
Male Human Rogue6/Clr1
Abbott and Costello wrote:
Ize be Rootsnarl, de are Rukthar, Barghast and Zarnok. I used Hunt alone, but nasty wandering adventurers make havoc of forest So teamed up but these pups He deliberately change to common and gave a small smirk
Male Human Rogue6/Clr1
Dobra Gota wrote: Thanks GM - but bite attacks are B/P/S (emphasis on P) so they deal full damage underwater, unless I'm missing something. When you say the shark has a CMD of 22, are you talking about his mount, or the sahuagin itself? I was attacking the sahuagin, of course, so I don't understand why the CMD of the shark matters (again, I may be missing something here, so apologies if it's the case). I did a google search I did quite a bit of research on this and entered our scenario, Here is its recommendation:
Recommended DM Ruling for Your TableTo keep the encounter balanced and acknowledge the shark's presence without breaking core mechanics, use this ruling:Enforce the Sahuagin's CMD: If they targeted the rider, use the Sahuagin's CMD
Male Human Rogue6/Clr1
I can give you the full damage but note:
Benefit(s): As long as you are raging, whenever you succeed at a check to start a grapple, you can choose to deal damage as if you had also succeeded at a check to maintain the grapple. In addition, while rag, whenever you succeed at a combat maneuver check to maintain a grapple, you can choose to give yourself, the target of your grapple, or both the prone condition as a free action while continuing to maintain the grapple.
Male Human Rogue6/Clr1
Dobra Gota wrote:
As he is riding a Hammerhead you have a minus two to grapple for being underwater and the shark as a CMD of 22 do you fail. Your attack succeeds but does half damage being under water.
Male Human Rogue6/Clr1
Three hammer heads converge on Dobra, shark style
Male Human Rogue6/Clr1
Dobra Gota wrote:
You do need to be to make a swim check to move a a quarter of your speed, DC 10
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