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Had first session yesterday with a 1 and a half hour session and it was great! So we were explained about the setting, arrived at a local tavern, a girl was being aisled by 5 ninjas in black. We weren't using grids and the combat must of lasted about 45 minis although we did waste a couple actions, for example I the paladin shouted at them to stop attack and I ended up with a dart in my neck with 3 hp left =D. Our party was changed round a bit. Now we have a: half-elf paladin,me, a human fighter, a human rogue, a gnome monk and a hlafling sorcerer. It was so fun and even though throughout most of the battle I was crap it was worth it I dealt the final blow dealing 8 damage to the ninja who only had 1 hp left.


Thanks for the conformation. About Ninjas, we're going to be sticking to core because this is our fist game. On Monday I'll talk to everyone about this.
P.S I'm going to be the chainmail wearing, scimitar wielding Paladin =D


So basically 2 members of our 6 party group want to play fighters ,1 a wizard or rouge or a mix ,1 a ranger ,1 paladin and someone who will fill any gaps in the party. Now is this a balanced party? I was thinking that we might have too many combat classes. Also having 2 fighters might de-emphasize there role in the party. How could I persuade one otherwise, or maybe even just to be a barbarian?


So it would be better to find a way at the weekend? About BSing with friends ,we see each other most of the day anyway so would that be a much as a problem? Oh and how to you change the title I spelled length wrong. =D


Chatting with some of the members of my to be pathfinder club. The longest we can have the weekly after school is 1hr and 30mins. This probably won't be enough so Will it be possible to have a few extra 3omins sessions every week to give us a reasonable game time every week.


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Well my I.T. teacher is hopefully going to run a mini campaign in which I hope everyone one will get the rules written down. About premade adventures I fell rather reluctant to use them because I'm not a particular fan of the golarion setting. I'm a bit of a tolkien nut so finding magic items in a Thorpe is a bit much. I was thinking about downgrading each settlements magic items stats down 2 levels and getting rid of the base price.


So I'm sort of semi-founding a pathfinder group at my school after the summer holidas end and while being over the moon, I got a few questions surfing through the prd and pathfinder material in general.

1)How long do the sessions need to last. I was thinking about having them about 2.5 hrs long once a week, just so we're not at school till 7, anyway I was wandering if that would be enough or if it would need to be longer? Most of us are going to be 13 so would socialising take up too much time at the beginning

2)Can there be 2 Gm's? Basically my idea is for our I.T. teacher to run the first 12 sessions or so and at the end kill everyone one off so that the we can Dm. Myself being a creative person ,have spent half the holidays thinking about adventures ideas and world settings, want to fill this role but my friend who seams rather insistent on the fact that he be Gm. Now at this point I don't know his experience with the rules; I have spent a lot of time surfing the Prd and have a fair grasp on the rules. At this point ,after our 6 weeks holiday, I do not know his bearing on the rules bout know that his birthday was today and he may of got the rule book. So me assuming that his attitude wouldn't change I came up with and idea to put in play ,for when we hopefully start afresh in the new year, for both of us to Dm simultaneously. The idea would be to get him to make a story idea and for me to come up with a story idea and link the stories tighter. He might think about a basic starter dungeon which the major of the town was captured an taken to. My idea might be a necromancer who pretended to be a normal mage, kill loads of bandits that attack and then animate there corpses to kill the villagers. Then we would hopefully merge the ideas and say that the renaming bandits go the beginning town to capture the major and take him to the local dungeon. After the adventurers save him, they try to find were the bandits came from. They discoverer it was north and they travel there. They discover many npcs who are spooked by recent disappearing. then a elf rouge , who suspects the mage, talks of how after saving them the wizard wastes away in his tower studying dark arts guarded by this owlbear. One night you hear screams and the elf is being eaten by zombies. The Pc's then wipe out all the undead in the village and run up to the wizards tower. They kill the owl bear and smash a few undead skulls but hopefully kill the wizard saving the town. I was just wondering if this idea would work in the long run? I would hope we would be able to make a large overarching story that becomes epic.

2.5)How many sessions of that length we would take to finish the scenario above?

Thankyou for reading and will update this as of the morning.