Chaos Beast

bigrin42's page

*Venture-Captain, Online—PbP 323 posts (16,460 including aliases). No reviews. 1 list. No wishlists. 34 Organized Play characters. 23 aliases.


RSS

1 to 50 of 323 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>

Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

Fellow Pathfinder Society agents have thinned out the dangers of the mountain.

The Creatures Abated condition is now in effect for Act 2.


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

Fellow Pathfinder Society agents have thinned out the dangers of the mountain.

The Creatures Abated condition is now in effect for Act 2.


Venture-Captain, Online PBP

Venture-Captain Luna Aldred addressed the gathered Pathfinder agents.

”With everyone’s work, we’ve uncovered two new areas in the ruins. One route follows an old caravan route through the mountain, while the other goes through an abandoned temple. Choose whichever route you prefer, but keep your eyes peeled, as we’re getting closer to Raseri Kanton. However, the Aspis Consortium is closing in. We’ll return to the ruins tomorrow and beat those snakes to the city. Rest up tonight and prepare for a long day tomorrow.”

Table GMs, begin Act 2.


Venture-Captain, Online PBP

Venture-Captain Luna Aldred addressed the gathered Pathfinder agents.

”With everyone’s work, we’ve uncovered two new areas in the ruins. One route follows an old caravan route through the mountain, while the other goes through an abandoned temple. Choose whichever route you prefer, but keep your eyes peeled, as we’re getting closer to Raseri Kanton. However, the Aspis Consortium is closing in. We’ll return to the ruins tomorrow and beat those snakes to the city. Rest up tonight and prepare for a long day tomorrow.”

Table GMs, begin Act 2.


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

With bravery and tenacity, Pathfinders have fought their way through the Labyrinth’s haunted halls. The Labyrinth is cleared!


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

With bravery and tenacity, Pathfinders have fought their way through the Labyrinth’s haunted halls. The Labyrinth is cleared!


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

A crowd of drenched Pathfinders is pleased to report that the Sunken Halls is cleared!


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

A crowd of drenched Pathfinders is pleased to report that the Sunken Halls is cleared!


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

Pathfinders exploring the Unsealed Way have found the beginnings of new passageways. The expedition will soon have new routes leading farther into the mountain. The Unsealed Way is cleared!


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

Pathfinders exploring the Unsealed Way have found the beginnings of new passageways. The expedition will soon have new routes leading farther into the mountain. The Unsealed Way is cleared!


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

Promising finds within the ruins have drawn more chroniclers to the Pallid Peak base camp.

The Pathfinder Reinforcements condition is now in effect.


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

Promising finds within the ruins have drawn more chroniclers to the Pallid Peak base camp.

The Pathfinder Reinforcements condition is now in effect.


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

Even under the mountain, the Pathfinder Society builds alliances.

The Allies Gathered condition is now in effect


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

Even under the mountain, the Pathfinder Society builds alliances.

The Allies Gathered condition is now in effect


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

Opportunistic merchants have flooded the market at the base camp.

The Diverse Investments condition is now in effect.

**HOUSE GM ANNOUNCEMENT**

Additional Aspis Consortium teams have infiltrated the Pallid Peak.

Table GMs, run Event 2: Countermeasures.


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

Opportunistic merchants have flooded the market at the base camp.

The Diverse Investments condition is now in effect.

**HOUSE GM ANNOUNCEMENT**

Additional Aspis Consortium teams have infiltrated the Pallid Peak.

Table GMs, run Event 2: Countermeasures.


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

Fellow Pathfinder Society agents have thinned out the dangers of the mountain.

The Creatures Abated condition is now in effect for Act 1.

**HOUSE GM ANNOUNCEMENT**

With a source of copper being discovered within one of the ruins, the spellcasters at the base camp have more resources available.

The Enhanced Spellcasting condition is now in effect


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

Fellow Pathfinder Society agents have thinned out the dangers of the mountain.

The Creatures Abated condition is now in effect for Act 1.

**HOUSE GM ANNOUNCEMENT**

With a source of copper being discovered within one of the ruins, the spellcasters at the base camp have more resources available.

The Enhanced Spellcasting condition is now in effect


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

Rumors of the Pathfinder Society’s expedition have attracted another interested party.

Table GMs, run Event 1: First Contact.


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

Rumors of the Pathfinder Society’s expedition have attracted another interested party.

Table GMs, run Event 1: First Contact.


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

The traps and haunts of the Pallid Peak have been weakened, be it by skill or force.

The Hazards Identified condition is now in effect for Act 1


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

The traps and haunts of the Pallid Peak have been weakened, be it by skill or force.

The Hazards Identified condition is now in effect for Act 1


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

## __HOUSE GM ANNOUNCEMENT__

Venture-Captain Luna Aldred bangs on her shield to gain the attention of the gathered crowd. As the noise dies down, she points to a piece of stretched canvas with a whittled stick. "When I was first told about the discovery of a ruined outpost under this mountain, I assigned a few agents to explore it."

On the canvas, charcoal and chalk outline a sprawling underground complex. The map already lists names, discoveries, and potential hazards. However, three highlighted routes lead past the end of the explored segments. Each route is labelled with a name and shaded with a distinctive color: yellow for the Labyrinth, blue for the Sunken Halls, and white for Unsealed Way.

"Their preliminary explorations found extensive ruins, as well as signs that this path will lead us to a find that’s worthy of the Pathfinder Chronicles: the lost city of Raseri Kanton, which has been missing for almost a thousand years! This expedition warrants a large team. I reckon this group is enough, though I won’t turn away any stragglers." Venture-Captain Luna chuckles.

Her tone darkens as she continues, "This expedition was set to take months. However, the Aspis Consortium has heard of our plans, and they’ll surely be dispatching their own teams. We need to act quickly before those destructive louts claim the ruins. Move quickly, but not recklessly. Report back regularly. And for all that Aroden left us, don’t die."

"You know what to do. Explore. Report. Cooperate."

Table GMs, please hand out your Scouting Reports and begin Act 1


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

## __HOUSE GM ANNOUNCEMENT__

Venture-Captain Luna Aldred bangs on her shield to gain the attention of the gathered crowd. As the noise dies down, she points to a piece of stretched canvas with a whittled stick. "When I was first told about the discovery of a ruined outpost under this mountain, I assigned a few agents to explore it."

On the canvas, charcoal and chalk outline a sprawling underground complex. The map already lists names, discoveries, and potential hazards. However, three highlighted routes lead past the end of the explored segments. Each route is labelled with a name and shaded with a distinctive color: yellow for the Labyrinth, blue for the Sunken Halls, and white for Unsealed Way.

"Their preliminary explorations found extensive ruins, as well as signs that this path will lead us to a find that’s worthy of the Pathfinder Chronicles: the lost city of Raseri Kanton, which has been missing for almost a thousand years! This expedition warrants a large team. I reckon this group is enough, though I won’t turn away any stragglers." Venture-Captain Luna chuckles.

Her tone darkens as she continues, "This expedition was set to take months. However, the Aspis Consortium has heard of our plans, and they’ll surely be dispatching their own teams. We need to act quickly before those destructive louts claim the ruins. Move quickly, but not recklessly. Report back regularly. And for all that Aroden left us, don’t die."

"You know what to do. Explore. Report. Cooperate."

Table GMs, please hand out your Scouting Reports and begin Act 1

5/5 *** Venture-Captain, Online—PbP

2 people marked this as a favorite.

Cry havoc and let slip the dogs of war!

As of now 00:01 GMT+0 March 2 Outpost VIII is live! Players and GMs alike, have fun!

5/5 *** Venture-Captain, Online—PbP

Open spots available!

Just a reminder that there are still plenty of open seats available across all the game systems. Please see the Event Listing spreadsheet and sign up. Games start in just a few days!

5/5 *** Venture-Captain, Online—PbP

1 person marked this as a favorite.

Only One More Week!

GMs, with one week to go before Outpost VIII officially starts, you should be collecting player information, finalizing your tables, and making sure you have everything ready to go. While you cannot use any game text from the scenario yet, feel free to have your players start introductions and Role Play in the gameplay channels.

5/5 *** Venture-Captain, Online—PbP

1 person marked this as a favorite.

Solstice Scar D is now available on RPGChronicles

5/5 *** Venture-Captain, Online—PbP

miteke wrote:
bigrin42 wrote:
miteke wrote:
I am not seeing solstice scar (or any of the specials) listed as Scenario options in RPG Chronicles.
Both the SF1 and PF2 specials are in RPGC. Solstice Scar D will likely be added soon, as soon as Rox gets his copy and can get it entered.
Not there yet. Should I use an alternate form of reporting?

I would suggest just using a black scenario for RPGC and then update it when Solstice Scar becomes available

5/5 *** Venture-Captain, Online—PbP

miteke wrote:
I am not seeing solstice scar (or any of the specials) listed as Scenario options in RPG Chronicles.

Both the SF1 and PF2 specials are in RPGC. Solstice Scar D will likely be added soon, as soon as Rox gets his copy and can get it entered.

5/5 *** Venture-Captain, Online—PbP

GM Qstor wrote:
Is it too late to switch what I'm running? Redelia is running SFS 1-20 too. I didn't know she was?

It is not too, late. Please DM me ASAP

5/5 *** Venture-Captain, Online—PbP

2 people marked this as a favorite.

General Seating now open!

General seating is now open for all players. While there is no limit to the number of games you can sign up for, we do ask that everyone do their best not to overcommit. We also would ask that you not sign up for tons of games at the very beginning, to give everyone the chance to find a seat at a table. Sign up for a few, then wait a day or two to give others the chance.

Remember that the 1 game per character rule still applies to PBP games, so no signing up to play in multiple games with the same character.

Outpost VII Event Listing


1 person marked this as a favorite.

General Seating now open!

General seating is now open for all players. While there is no limit to the number of games you can sign up for, we do ask that everyone do their best not to overcommit. We also would ask that you not sign up for tons of games at the very beginning, to give everyone the chance to find a seat at a table. Sign up for a few, then wait a day or two to give others the chance.

Remember that the 1 game per character rule still applies to PBP games, so no signing up to play in multiple games with the same character.

Outpost VII Event Listing


1 person marked this as a favorite.

General Seating now open!

General seating is now open for all players. While there is no limit to the number of games you can sign up for, we do ask that everyone do their best not to overcommit. We also would ask that you not sign up for tons of games at the very beginning, to give everyone the chance to find a seat at a table. Sign up for a few, then wait a day or two to give others the chance.

Remember that the 1 game per character rule still applies to PBP games, so no signing up to play in multiple games with the same character.

Outpost VII Event Listing


General Seating now open!

General seating is now open for all players. While there is no limit to the number of games you can sign up for, we do ask that everyone do their best not to overcommit. We also would ask that you not sign up for tons of games at the very beginning, to give everyone the chance to find a seat at a table. Sign up for a few, then wait a day or two to give others the chance.

Remember that the 1 game per character rule still applies to PBP games, so no signing up to play in multiple games with the same character.

Outpost VII Event Listing

5/5 *** Venture-Captain, Online—PbP

ATTENTION GMs - Monday Feb 3rd would be the last day you could get scenario support for Outpost VIII!

...if we hadn't forgotten to announce it. So get those games registered by tomorrow!

Register to gm here

5/5 *** Venture-Captain, Online—PbP

GM 7thGate wrote:
Is a level 9 character able to play in the 10-11 tier in the Solstice Scar special?

I believe so, yes

5/5 *** Venture-Captain, Online—PbP

phaeton_nz wrote:

I've left it late because I was away. Do you still need GMs for the PFS1e special?

If you are interested, I can still add you as a Reserve or Backup GM

5/5 *** Venture-Captain, Online—PbP

3 people marked this as a favorite.

The Outpost VIII Event Listing spreadsheet is now live!

You can’t sign up for games now, but you can see all the great tables that are being offered. We’ll update the listing every day or two, so keep an eye out.

HERE is the link for the Event Listing sheet

Remember, general signups don’t start until February 6, 2025!

5/5 *** Venture-Captain, Online—PbP

kaervek78 wrote:

There seems to be a copy/paste error in the FAQ for GMs:

Quote:
What if I want to add a game as a GM after the August 12, 2024 Scenario Support Deadline?

Also, I think the theme Won’t You Take Me to Funky Town sounds great! Looking forward to play! I might even run a PBP game... well, maaaaybe...

Question regarding the scenario support: Is the module Heroes for Highdelve included? I do not know if it is in a hardback book, but I think it fits the theme perfectly - Highdelve is a town in western Brevoy in the Broken Lands.

Sadly, Heroes for Highdelve is not available for Scenario Support


Venture-Captain, Online PBP

Redelia is correct. This thread is for PFS discussion. There are other places for general rules discussion.

Please folks, let's try and keep this (and the other Lodge threads) focused on Society-related discussion.

5/5 *** Venture-Captain, Online—PbP

1 person marked this as a favorite.

I am officially closing this thread now (i.e., I will no longer be monitoring it). If you have any issues, comments, or concerns about PBP Gameday XIII, please DM me here or on discord.

5/5 *** Venture-Captain, Online—PbP

2 people marked this as a favorite.

That’s A Wrap!

158 games were registered, 83 GMs ran the games, and hundreds of players joined them. What a great turnout!

Once the last few games get reported, we will be mailing out 50 randomly drawn prize vouchers, so make your offerings to the gods of chance, and may fortune be on your side. Also, at the same time we will be sending out those PF1 boons to the GMs and lucky players.

We want to hear your feedback, so please fill out this feedback form. Let us know what you liked, and how we can improve in the future. This form is anonymous, but if you want us to get back to you, please let us know how (paizo forum message, discord DM, or email).

Gameday XIII feedback survey

Thank you all for participating in Gameday XIII, and be on the lookout for the next PBP event, Outpost VIII, coming this spring.

5/5 *** Venture-Captain, Online—PbP

1 person marked this as a favorite.
QM rainzax wrote:

I have tried reporting, including manually entering in my players' info on the link - but keep getting a "enter a number" error message in a field which I have quintuple-checked to have the correct field entered, quintuple-checking a fields as I go!

The sheet will not let me submit until an uncorrectable error is fixed!

Here is my Characters' data for:

** spoiler omitted **

...

Not sure why you were having problems, but I used the "Accountless" reporting link and reported your game successfully.

Please feel free to DM me with details to see why things weren't working for you.


Venture-Captain, Online PBP

Hey folks. HMM will be back soon to wrap everything up for you in true HMM fashion, but unfortunately she sustained a mild concussion today and is off to the Urgent Care.

She wanted to post from the ambulance, but the driver took her phone, so she asked me if I could let y'all know. (I don't really think this is what happened, but the part about me letting you lot know is true). Anyways, she will hopefully be feeling up to posting in a day or two. Please be patient.


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

The seal snaps back into place deep underwater. The water recedes just as quickly as it came, washing away the remaining demons as it drains. On the altar, the lighting rod-shaped Forked Key reverberates with power as it absorbs the amber light spilling from the seal. After a minute of it draining the light slowly, the Forked Key lies still with the barrier restored.

Eando Kline sighs deeply, before he turns to Calisro and says, “Next time, let’s avoid releasing ancient demons. We can stick to sea monsters.”

Calisro gives a hearty laugh before looking at the remains of the battle. “I think we’ve all earned some grog and shore leave. Let’s get back on Snappy and to Port Peril.”

Eando places a hand on Calisro’s shoulder to quiet her. “One final loose end.”

The sharkskin-wearing nephilim slinking through the temple stops.

“Don’t be too scared,” he says. “Well, maybe a little. You nearly unleashed horrors onto this plane that should’ve been sealed. If you’re willing to make amends, I’ll take you aboard. There’s room for all types here. I know Callie could always use a good captain, provided you stop unsealing ancient artifacts meant to be forgotten forever.”

Sharkskin pauses for a second, then steps forward and shakes Eando’s hand, saying, “Seems like a fair deal. Don’t plot to kill me and I’ll call it even.”

I’d like to extend a giant thank you to all the GMs that ran this year’s Special, and all the players that came out to vanquish evil on the High Seas. I hope everyone had fun and will make running and playing in our mutli-table specials a regular tradition. Thank you all!


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

The seal snaps back into place deep underwater. The water recedes just as quickly as it came, washing away the remaining demons as it drains. On the altar, the lighting rod-shaped Forked Key reverberates with power as it absorbs the amber light spilling from the seal. After a minute of it draining the light slowly, the Forked Key lies still with the barrier restored.

Eando Kline sighs deeply, before he turns to Calisro and says, “Next time, let’s avoid releasing ancient demons. We can stick to sea monsters.”

Calisro gives a hearty laugh before looking at the remains of the battle. “I think we’ve all earned some grog and shore leave. Let’s get back on Snappy and to Port Peril.”

Eando places a hand on Calisro’s shoulder to quiet her. “One final loose end.”

The sharkskin-wearing nephilim slinking through the temple stops.

“Don’t be too scared,” he says. “Well, maybe a little. You nearly unleashed horrors onto this plane that should’ve been sealed. If you’re willing to make amends, I’ll take you aboard. There’s room for all types here. I know Callie could always use a good captain, provided you stop unsealing ancient artifacts meant to be forgotten forever.”

Sharkskin pauses for a second, then steps forward and shakes Eando’s hand, saying, “Seems like a fair deal. Don’t plot to kill me and I’ll call it even.”

I’d like to extend a giant thank you to all the GMs that ran this year’s Special, and all the players that came out to vanquish evil on the High Seas. I hope everyone had fun and will make running and playing in our mutli-table specials a regular tradition. Thank you all!


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

The seal snaps back into place deep underwater. The water recedes just as quickly as it came, washing away the remaining demons as it drains. On the altar, the lighting rod-shaped Forked Key reverberates with power as it absorbs the amber light spilling from the seal. After a minute of it draining the light slowly, the Forked Key lies still with the barrier restored.

Eando Kline sighs deeply, before he turns to Calisro and says, “Next time, let’s avoid releasing ancient demons. We can stick to sea monsters.”

Calisro gives a hearty laugh before looking at the remains of the battle. “I think we’ve all earned some grog and shore leave. Let’s get back on Snappy and to Port Peril.”

Eando places a hand on Calisro’s shoulder to quiet her. “One final loose end.”

The sharkskin-wearing nephilim slinking through the temple stops.

“Don’t be too scared,” he says. “Well, maybe a little. You nearly unleashed horrors onto this plane that should’ve been sealed. If you’re willing to make amends, I’ll take you aboard. There’s room for all types here. I know Callie could always use a good captain, provided you stop unsealing ancient artifacts meant to be forgotten forever.”

Sharkskin pauses for a second, then steps forward and shakes Eando’s hand, saying, “Seems like a fair deal. Don’t plot to kill me and I’ll call it even.”

I’d like to extend a giant thank you to all the GMs that ran this year’s Special, and all the players that came out to vanquish evil on the High Seas. I hope everyone had fun and will make running and playing in our mutli-table specials a regular tradition. Thank you all!


Venture-Captain, Online PBP

**HOUSE GM ANNOUNCEMENT**

The seal snaps back into place deep underwater. The water recedes just as quickly as it came, washing away the remaining demons as it drains. On the altar, the lighting rod-shaped Forked Key reverberates with power as it absorbs the amber light spilling from the seal. After a minute of it draining the light slowly, the Forked Key lies still with the barrier restored.

Eando Kline sighs deeply, before he turns to Calisro and says, “Next time, let’s avoid releasing ancient demons. We can stick to sea monsters.”

Calisro gives a hearty laugh before looking at the remains of the battle. “I think we’ve all earned some grog and shore leave. Let’s get back on Snappy and to Port Peril.”

Eando places a hand on Calisro’s shoulder to quiet her. “One final loose end.”

The sharkskin-wearing nephilim slinking through the temple stops.

“Don’t be too scared,” he says. “Well, maybe a little. You nearly unleashed horrors onto this plane that should’ve been sealed. If you’re willing to make amends, I’ll take you aboard. There’s room for all types here. I know Callie could always use a good captain, provided you stop unsealing ancient artifacts meant to be forgotten forever.”

Sharkskin pauses for a second, then steps forward and shakes Eando’s hand, saying, “Seems like a fair deal. Don’t plot to kill me and I’ll call it even.”

I’d like to extend a giant thank you to all the GMs that ran this year’s Special, and all the players that came out to vanquish evil on the High Seas. I hope everyone had fun and will make running and playing in our mutli-table specials a regular tradition. Thank you all!

5/5 *** Venture-Captain, Online—PbP

1 person marked this as a favorite.

Only 2 Weeks Left!
GMs, with only 2 weeks left in Gameday XIII play, you should be winding down your tables (assuming you aren’t already finished) and getting them ready for reporting by our HQ crew. Hopefully you are in a good place to finish by the Nov 17 end date, but if not, please go ahead and mark your tables Ready for Reporting by Nov 17 so we can wrap up the convention. Then, finish your games as soon as you can. If you need assistance in pushing your game to the finish, please contact your PBP lodge Venture Officers.

1 to 50 of 323 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | next > last >>