Bulette

belial33's page

Goblin Squad Member. Organized Play Member. 9 posts. No reviews. No lists. No wishlists. 1 Organized Play character.


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Way back in 2E I had a DM who had us encounter a village of talking squirrel's. We slaughtered them outright for being 'freaks of nature' then we found another animal village, this time of talking turtles. We took the time and turned every one of them on its back to bake to death in the sun....we were not a 'good' party.


If modified slightly it could be useful offensively in the right situations. It seems to only be meant to function in the hands of the the person wearing the armor, I could see someone making a modified version that effects any armor its held to for 3 rounds, such as the armor of the person you are grappling. I could also see a version that allows you to put the armor on an unwilling target such as a spellcaster, though this could be to greatly abused.

As it stands though this it an extremely handy item, I too have noticed many players who will shy away from heavy armor simply because of the time needed to don/remove it, having these available would make it more likely for those that can afford one.


This would also be fun for any drunken master style monks.

Very great item, now I just need to summon a tiny beer elemental to sit in it and assist me in fights, assuming I don't drink him by accident.


I actually picture a mother pulling a rampaging toddler back to her with this. Or in the typical tavern layover the fighter pulling his beer to his table because he forgot to bring it from the bar....or quickly snagging one someone doesn't seem to be drinking.

And the cleric pulling the downed melee out of the ogre's reach to heal him up without risking himself would be awsome.

I really love this item. The looks might not fit in some adventurer's 'style' but I know plenty who would roll with it.


Congrats on making it to top 32.
The other plane part may have been put in there with eidolon's in mind since when they aren't out they 'return' to their home plane.

But yeah I see this as Huge for some of the new classes especially the witch. Probably would be one of the first items I would want to get for such a character since a fighter can just get a new sword if needed but Mr. Fuzzles would feel irreplacable.


And now i know what artifact to give players that joke about wanting to find an artifact


I think one of the more fun items I ever made as a PC was just basicly a spell in a can but became insanely useful. Just a reins from a horse that could cast mount (1st level caster) at will, they only lasted 2 hours but you can get alot of use from being able to make a herd of horses quickly. We stampeded orcs, sent a whole village to safety each with a horse, pushed them off cliffs onto enemies (thought of using them as free catapult ammo but never needed a catapult). And we also realized that nothing in the rule book (well core ones we had) mentioned what happened to a summon when it died but the spell still had duration....so we realized mount would be great for binge eaters, eat all the horse you want then when the spell wears out 'poof' empty stomach and very little calories. And since you can summon riding dogs with it too you can switch up meals (assuming you have characters that don't mind eating horse or dog, very useful for a goblin pc though)


This one i rejected since the only good name i could come up with sounded way too similar to Neil's winning item from last year and I wasn't sure what spell to use for the second effect.

Last Breath of the Venerated Dead
Aura moderate divination; CL 10th
Slot -; Price ?? gp; Weight 0 lbs.
Description
A small smokey gas held in a clear glass vial. Pouring this gas into the mouth of a corpse allows you to ask the corpse questions for 10 minutes.
A living creature inhaling the gas takes 1d4 wisdom damage and gains a +5 competence bonus to all knowledge checks until the wisdom damage is healed.
Either method uses up the Last Breath.
Construction
Requirements Craft Wonderous Item, speak with dead; Cost ?? gp

This one seemed too costly for its effect (the low save) and I wasn't sure how much to deduct for the drawback.

Glimpse of the Sun
Aura faint evocation and enchantment; CL 1st
Slot eyes; Price 14,000 gp; Weight 0 lbs.
Description
These multifaceted lenses fit directly over the wearer's eyes, both lenses must be worn for full effect. While within sunlight or bright light such as the daylight spell the wearer gains a gaze special quality, 30 foot range, Will save DC 10. Those that fail the save are dazzled for one round. The active gaze of the wearer requires a Will save DC 11, failure results in the target losing their next action. The wearer of the Glimpse of the Sun also gain's the light sensitivity special quality due to the facets reflecting both ways.
Construction
Requirements Craft Wonderous Item, flare, daze monster; Cost 7,000 gp