arvernian's page

Organized Play Member. 10 posts. No reviews. No lists. No wishlists.


RSS


Douglas Muir 406 wrote:

A suggestion (minor spoiler). When things start happening,

** spoiler omitted **

Doug M.

Got that covered. During the festival one of the players will come across Madame Mvashti telling fortunes with her harrow deck and will get the ominous warning "Beware the woman with the red hand and the wolf from another world."


Drakkiel wrote:

You are correct...Agile Maneuvers applies to ALL your combat maneuvers, where as if you had weapon finesse you can only apply it to those done with the weapon in hand(one that is finesse-able), typically only trip,disarm, and sunder.

As for the AoO...unless the target is threatening you then you do not provoke from them

The whip can be a good weapon for flavor, alot of people will tell you that its useless, but if its what your character would use then go for it, I will warn you to make it even halfway viable you gotta burn alot of feats

Are you saying that if I get Weapon Finesse (Whip) and Agile Maneuvers I get a +8 to disarms, and trips (I'd argue you can't sunder items with a whip since it does non-lethal damage to almost everything)? That doesn't seem right, especially since there's no way to "double dip" regular Strength based maneuvers with similar feats.

I'd also argue that given the relatively low value of CMD when compared to AC a first level Bard with Agile Maneuvers alone will pretty effective using his whip to knock the opponents flat or pull the weapons out of their hands while the other combatants take advantage and make attacks.


According to my reading of the rules a 1st level bard with Agile Maneuvers as their first level feat, and an 18 Dex can make disarm attempts at targets 15' away at a +6 bonus (+2 from the
Whip's disarm trait and +4) while the target of the disarm doesn't get an AoO since the attack is at range. Does this sound correct? Does agile maneuvers apply to maneuvers like disarm or trip that make use of a melee weapon even if the character doesn't also have weapon finesse for the appropriate weapon? Seems to me this could be a bit broken.


According to my reading of the rules a 1st level bard with Agile Maneuvers as their first level feat, and an 18 Dex can make disarm attempts at targets 15' away at a +6 bonus (+2 from the
Whip's disarm trait and +4) while the target of the disarm doesn't get an AoO since the attack is at range. Does this sound correct? Does agile maneuvers apply to maneuvers like disarm or trip that make use of a melee weapon even if the character doesn't also have weapon finesse for the appropriate weapon? Seems to me this could be a bit broken.


I'm going to run my second pathfinder game starting next Sunday. I'm taking the players thru the anniversary edition of rise of the runelords and I figured this was a good place to go for guidance. First question...how have people dealt with the swallowtail festival? Thus far I've written up brief speeches for Kendra, Belor, Cydakk and Zantus but I'm not sure what to do for festival contests. I have a lot of new players so I'm thinking an archery contest and a wrestling match to introduce some combat rules before the real fight. I'm also contemplating not wasting time and just describing the day with a few words and getting straight to the fight. What do people think?


OK let's say a PC has improved trip, disarm or sunder but NOT improved unnarmed combat. If he attempts a trip, disarm or sunder bare handed does that allow an AoO for the unarmed attack?


Back up a little. Say there is a cleric casting a spell and wielding a mace. A PC with combat reflexes uses a trip as an AoO to attempt to knock the cleric over. The cleric then uses his AoO to disarm the PC. Does the PC get another AoO because of combat reflexes or does the cleric's AoO count as part of the same opportunity?


WRoy wrote:
arvernian wrote:

So if a creature with a bow attempts a ranged attack from a square you threaten and you respond by sundering his bow, he would be able to make an AoO against you with an unnarmed attack only since he has no melee weapon ready? Assuming that he doesn't have improved unnarmed does this count as the same opportunity for or do you get the extra AoO with combat reflexes?

If a creature with a bow attempts a ranged attack from a square you threaten, it provokes an AoO from you. If you do a sunder combat maneuver and don't have Improved Sunder or something similar, you provoke an AoO from him if he is threatening you. If he doesn't have Improved Unarmed Strike and has no melee weapon readied, he's not threatening your square and can't take the AoO granted by your sunder combat maneuver.

Quote:


Also if you attempt a trip on a caster, the spell would be lost if they choose to take their AoO yes?
No. If a creature provokes an AoO from you by casting a spell in a square you threaten (without casting defensively), you can do a trip combat maneuver. If you don't have Improved Trip or something similar, you provoke an AoO from him as long as he's threatening your square. He takes his AoO, then you attempt to trip him, then he makes whatever the GM decides is an appropriate Concentration check for being tripped (probably 10 or 15 + spell level, concentration for trip isn't clearly defined), then he possibly casts his spell.

Now that I think about it the logic of your first post should also apply to the second unless the wizard is wielding a dagger or some such in one hand while casting (or another caster wielding an appropriate weapon).

In the case of the bow is there a feat available in one of the supplements that allows a character to use a ranged weapon to make a melee attack against adjacent enemies for the purpose of threatening square? Should a character armed with a bow and arrow threaten adjacent squares since he can use the ammo to make a melee attack (or do improvised weapons not count)?


So if a creature with a bow attempts a ranged attack from a square you threaten and you respond by sundering his bow, he would be able to make an AoO against you with an unnarmed attack only since he has no melee weapon ready? Assuming that he doesn't have improved unnarmed does this count as the same opportunity for or do you get the extra AoO with combat reflexes?

Also if you attempt a trip on a caster, the spell would be lost if they choose to take their AoO yes?


When you use a maneuver as your attack of opportunity do you still provoke an attack of opportunity from your target?