Although the eldritch knight would be a cool character to bring to the table it will take too long to develop. I am starting at level one. Our GM has sanction ability scores generated by 4d6 - lowest roll for each ability during generation. So my character is an epic non standard ability point wise, and I would like to focus on the fighter half of the two favor classes. At serveral sugestion I took a look at bard and it wouldn't be a bad suggestion to take the bard instead of sorcerer in my opinion. be a bard will give me access to spells, and negate light armor spell failure penatly, Since there aren't many skills that the fight can utilize the bards skills can give my fighter more worth to a specialized party. And as a fighter I can stand on the front lines where most bards would try to avoid. besides a fighter that entertains the lodge and party members with his performances can always make interesting story fillers. For seen cons: will take time a couple levels each for character to take shape but around level five the character should really come into form i think if I build it right. For seen pros (if built right): a light armored fighter that can cast buffing spells to while wielding a weapon and shield on the front line, and and have bolstered skills that will make him more functional on quests. Opinions?
So I want to thank you everyone for your replies to my previous threads on sorcerers. I was creating that character for a party member that like the wizard but his play style and understanding of the rules thus far didn't fit the mold to play a wizard so we made him a sorcerer. So know I am working on a character for my self: and with all of the research I have been doing, I was thinking of making a half-elf: fighter/sorcerer that i will alternate classes as I level up, though i will favor the fighter side more so. would this sound like a decent build or would you advise against it. The character would be kind of a paladin but casting arcane instead of divine spells; and he wouldn't be all lawful and holy like he has a 'stick suck up his ass'. I would probably favor a two handed weapon (sword) and have archery as backup. And then have a few arcane spells and bloodline powers to back me up. Also in this line of thinking when I hit level twenty is that truely it or since i have two favored classes would the combination have to level to twenty or could I say level to 22 and have 15 lvls in fighter and 7 lvls in sorcerer and such? Please let me know I am trying to create an universal combat character here. If i can't defeat it in melee i fall back to range, if I run out of ammunition, I can cast spells. that kind of thing. Your advice and opinions would be most welcoming.
I am going with the Brass dragon, since he will be a ranged blaster i can certainly try to line as many enemies up as possible. It also fits better with the Alignment and the back story I am thinking of for my sorcerer. Fire though the most common as many of you stated has the most versatility in spells and resistance. Although I wont have to worry about it for a while since i am starting him at level one, but the line breath will give a greater Range while flying.
So if you have seen the other thread of mine, I will say that after careful consideration for my sorcerer's function as primarily a blaster all the while staying inside the Core Rules. I am building a Draconic bloodline sorcerer. Now my questions is which dragon should be selected? After researching the beastiary articles, I want my sorcerer to have CG alignment so I want his blood to be inherently 'good' thus I am ruling out the chromatic dragons (Black/acid, Blue/electric, Green/acid, Red/fire, White/cold) and going with a metallic dragon (Brass/fire, Bronze/electric, Copper/acid, Gold/fire, silver/cold). What are your opinions considering when the dragon dragon types, other than the obvious breath attack and energy type? (see: http://paizo.com/pathfinderRPG/prd/classes/sorcerer.html) Should I be looking at the dragons themselves as I assume when I get form of dragon spells, which some see as redundant I see as a tiered process to 'get to the good stuff' while learning to handle the reigns. Would I be correct in assuming that with the form of dragon spells and this bloodline, I will turn into a dragon of my bloodline? And does one dragon type have distinct advantages over the others? Key things I am focusing on: 1) I am choosing from the metallic dragons
Any suggestions will be great and I ask to please try to respond in scope of what I am asking. Thank you.
Will describe the desired purpose and my expected play-style help at all? What my groups needs from this sorcerer is a battle mage that can potentially do devitating ranged magical damage. We already a wizard and cleric casting buff/debuff spell, and battlefield control spells. We need a magical assaulter. Which is what I am aiming for. Now I am focusing on core rules so ones I know from what I saw in the guides, an Elemental or Draconic would be the best for that purpose, other opinions would greatly help.
When i first created the fire elemental sorcerer, my image was a man that was wreathed in flames, fireballs forming on his finger tips ready to be launched at unsuspecting foes. That is until I read in the guides that spells cant be cast while in elemental form. which kind of blows in my opinion. Though if I took natural spell feat that lets druids spell cast in beast form. would it work while in elemental body form? Or would you guys advise that be avoided?
I am trying to create a sorcerer that one doesn't terribly suck and two isn't a glorified wizard with the arcane bloodline. I have read every guide in the 'guide to guides' thread for sorcerers and it is annoying how everyone say that each and every bloodline is useless except the arcane. I initially created a Fire Elemental bloodline sorcerer and I thought he was pretty good but apparently I was dead wrong. Is there a core bloodline that is useful as a magic assault bloodline that I can take? And by assault I mean one where I can cast serious offensive spells and utterly destroy my parties enemies. |