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prototype00 wrote:

I’m glad to see one of my favourite concepts prosper. I’ll have more to weigh in on the subject when I get my book tomorrow, of course but a couple of questions, apologies for ignorance:

1. Can you Druid multi into monk for this or is it not possible due to flurry requirements?

2. How does it scale vs non multi monk past level 12?

Been wanting to do this for a while in 5e but wizards really gimped the multiclass. This should work fairly well as Monk/Druid or Druid/Monk.

Monk main will get you better out of combat melee prowess while main druid will get you better shapes earlier and a higher peak for power in wild shape and tons of spells.


If I'm a ki monk by level 20 I'll have a master proficiency with an Occult spell DC through KI spellscasting monk features. If I take the sorcerer dedication with Aberrant and Occult spells and have sorcerer spells and cantrips can I use the master proficiency to cast the sorcerer spells?


So I'm theorycrafting a druid and I'm unsure how to get a larger focus pool than 1 as a wild druid without using an archetype. None of the wild druid feats increase the focus point pool even though it has Primal Wellsprint which regenerates 3 points as a high level wild druid feat.

Is this intentional?


Seems Pretty damn good to me! That seems to be amazing damage and if I'm reading this right you would retain benefits from consistent buffs like those from gear (handwraps).


Okay so I'm looking at this power at lvl 10:

Heightened (5th) Your battle form is Huge and your attacks have 15-foot reach. You must have enough space to expand into or the spell is lost. You instead gain 20 temporary HP, AC = 18 + your level, attack modifier +18, damage bonus +7 and double the number of damage dice, and Athletics +20.

I'm looking at using Ape:

Ape Speed 25 feet, climb Speed 20 feet; Melee Single Action fist, Damage 2d6 bludgeoning.

I feel like as an Ape you'd be able to use as many martial abilities as possible.

So at level 10 as a monk You can use the ape wild shape with AC 28, your normal unarmed attack bonus, 4d6 damage dice (double 2d6 from Ape). You can run around and flurry of blows at 15 foot reach and use your own athletics modifier as well.

Question: Can you use your own unarmed attack bonus or is it just the damage? Either way you get to add 2 from the druid feat.

>" If your unarmed attack bonus is higher, you can use it instead."

^^^ That's the quote, so can I use my own attack modifier and damage bonus?


Actually now that I'm looking at the polymorph trait. "Unless otherwise noted, the battle form prevents you from casting spells, speaking, and using most manipulate actions that require hands. "

I believe that this leaves me to be able to use unarmed attack sequences like flurry of blows and any monk abilities that aren't spell based, right?


NielsenE wrote:

Are you talking about wild shape or wild morph, the two act very differently.

In wild morph parts of your body change, but you generally are still using your own stats -- so I think a monk might get some use out of the wild morph claws/bite options (assuming they scale better/differently than your native monk stuff).

Under wild shape however your stat's become the polymorphed creatures stats. There is one exception for letting you use your own attack bonus in place of the polymorphed bonus (with a bonus if you are wild order), but your AC is what the spell says, not what you had before.

You can't use class abilities, spells, focus points, etc while in your wild shape.

Gotcha, yeah I'm specifically talking about wild shape. So no quivering palm while in Ape form. The form is still useful for turning into birds and stuff I guess.


Ok let's say I'm a level 4+ Monk that's taken the druid dedication, wild order, and wild shape feat.

For the rest of the game I would get to use the wild shape spell. What I'm wondering is would I be able to use my monk stats for unarmored defence, unarmed attacks (like wolf stance jaws), and Ki spells like quivering palm all while in wild shape?

5e stops a lot of these shenanigans but it seems fairly balanced in Pathfinder. I'm imagining myself as a Huge Ape at lvl 10 with 20 temp hp and 15 foot reach flurrying all my blows!

Can I do this or is there some optimization I'm missing?

Cheers!