Armor:
+1 Mithral chain shirt: 20lbs, +5 AC, +6 Max Dex, -0 Armor Check
Weapons:
Quarterstaff: 3lbs, Bludgeoning
Worn:
Hot Weather Outfit: 0lbs, +2 Circumstance bonus on Saves vs. hot weather
Spell Component Pouch: 1lbs
Back Pack:
Wayfinder: 1lb, +2 on Survival Checks not to get lost, cast Light at will
Bed Roll: 5lbs, Silk Rope: 5lbs, Waterskin: 4lbs, Rations (x2): 2lbs
Flint and Steel: 0lbs, Grappling Hook: 4lbs, Sunrods (x2)
Chronicler's Kit: 4.5 lbs
Belt Pouch:
Alchemist Fire (x2): 1lb, 10ft, 1d6 fire damage for 2 rounds, DC 15 Ref to put out
Wand of Bless: CL 1, Allies in 40ft burst gain +1 Moral bonus to attack rolls and saves vs. fear; 1/min; 46 charges
Wand of Cure Light Wounds: CL 1, heals 1d8+1 hp; 39 charges
Potion of Cure Light Wounds: 1lb, CL 1, heals 1d8+1 hp
Potion of Lesser Restoration: CL 3, heals 1d4 damage to one ability score, lessens fatigue
Oil of Bless Weapon (x2): 1lbs, CL1, Weapon counts as Good aligned, auto
confirms critical threats vs. evil creatures, 1 min
Exotic Cologne: Derived from the Moon Orchid, a relative of the Thulvian Sun orchid, it has a rich, dark sent; 8 uses left
Waterproof Bag:
Healer’s Kit: +2 on heal checks; 10 uses
Antitoxin: (x2), +5 Alchemical bonus vs. Poison for 1hr
Antiplague: (x2), +5 Alchemical bonus vs. Disease for 1hr
Sooth Syrup: (x2), +5 Alchemical bonus vs. sickening for 1hr
Twitch Tonic: (x2), +2 Alchemical bonus vs. sleep, paralysis, & staggered for 1hr
Wismuth Salix: (x2), +2 Alchemical bonus vs. sickening for 1hr; reroll vs save
Scroll Case 1:
Comprehend Languages (x2): CL 1, Understand all written & spoken languages; 1min
Endure Elements (x2): CL 1, Exist comfortable in hot and cold weather; 24hrs
Scroll Case 2:
Protection from Evil (x2): CL 1, +2 dodge & +2 resistance bonus vs. evil creatures; 1min
Magic Weapon (x2): CL 1, Weapon gets +1 enhancement bonus; 1min
Scroll Case 3:
Touch of the Sea (x2): Swim speed of 30ft; 1 min
Air Bubble (x2): Breath underwater; 1 min
Scroll Case 4:
Lesser Restoration: CL 3, heals 1d4 damage to one ability score, lessens fatigue
Aid: +1 moral bonus to Attacks and saves vs. fear, 1d8+3 temp hp; 3 min
Align Weapon (lawful): 1 Weapon becomes Lawful; 3 min
Lesser Angelic Aspect: Protection from Evil plus resistance 5 to acid and cold; 3 min
Camel:
Saddle Bags:
Rich Blue Nobles outfit of Qadirin Style accented with gold jewelry with ruby shards.