About ZranashtaFemale human arcanist (occultist archetype) 5, wizard (familiar adept archetype; divination [foresight]) 1
DEFENSE
OFFENSE
Special Abilities
Conjurer's Focus (Sp): standard action; 1 arcane point, cast summon monster I; 2 arcane points, cast summon monster II; 3 arcane points, cast summon monster III; 1 min./levell, no more than one casting at once (older summoning ends). Prescience (Sp): roll a single d20 at the start of your turn, you may use that roll as the result of any roll you are required to make until the beginning of your next turn, 8/day. ◯◯◯◯◯◯◯◯ Augury (Sp): 10 minutes, consult heirloom harrow deck, CL 2nd, 2/week. ◯◯
Forewarned (Su): You can always act in the surprise round even if you fail to make a Perception roll to notice a foe, but you are still considered flat-footed until you take an action. In addition, you receive a bonus on initiative checks equal to 1/2 your wizard level (minimum +1). At 20th level, anytime you roll initiative, assume the roll resulted in a natural 20. Ever Ready (Su): At the start of combat, the familiar and its master each roll initiative separately, and the master can choose to trade his initiative result with his familiar’s. The familiar gains the benefits of the diviner’s forewarned school power and can always act on the surprise round. Potent Magic (Su): Whenever the arcanist expends 1 point from her arcane reservoir to increase the caster level of a spell, the caster level increases by 2 instead of 1. Whenever she expends 1 point from her arcane reservoir to increase the spell’s DC, it increases by 2 instead of 1. STATISTICS
Feats:
Harrowed (1st) Harrow Summoning (Human) Summon Good Monster (3rd) Alertness (when familiar is near) Extra Arcanist Exploit (familiar) (5th) Traits:
Exploits Conjurer's Focus, Familiar, School Understanding (divination) Skills Appraise +11, Bluff +9, Craft (tattoo) +17 (Day Job +22), Diplomacy +7, Fly +4, Knowledge (arcana) +15, Knowledge (dungeoneering) +10, Knowledge (engineering) +10, Knowledge (geography) +10, Knowledge (history) +10, Knowledge (local) +10, Knowledge (nature) +11, Knowledge (nobility) +10, Knowledge (planes) +15, Knowledge (religion) +11, Linguistics +15, Spellcraft +15, Use Magic Device +7 Wands:
wand of infernal healing (29)
wand of shield (44) wand of mage armor (38) wand of magic missile (49) Scrolls:
scroll of see invisibility (2) x
scroll of haste scroll of fly Potions:
oil of daylight
potion of protection from evil x Other Gear:
traveler's outfit,
heirloom harrow deck, harrow deck, spell component pouch, spellbook, dagger, backpack, bedroll, belt pouch, flint and steel, sewing needle, signal whistle, 50 ft. thread, waterskin, trail rations (2 days), pathfinder's pouch, wayfinder, cracked dusty rose prism ioun stone, ioun torch, sleeves of many garments, ring of stairs and stars ◯, goblet of quenching, mwk collar (jewel encrusted) and leash for Spot Arcanist Spellbook 2nd—darkness, invisibility, flurry of snowballs, oppressive boredom; 1st—mage armor, magic missile, snowball, crafter's fortune, comprehend languages, identify, shocking grasp, vanish, color spray, infernal healing, grease; 0th—all Wizard (Familiar Adept) Familiar Spells Known 1st—true strike, color spray, identify, grease, featherfall, lucky number, sleep, comprehend languages; 0th—all ————————————————— Harrow Deck:
1. The Paladin — STR, LG 2. The Keep — STR, NG 3. The Big Sky — STR, CG 4. The Forge — STR, LN 5. The Bear — STR, N 6. The Uprising — STR, CN 7. The Fiend — STR, LE 8. The Beating — STR, NE 9. The Cyclone — STR, CE 10. The Dance — DEX, LG 11. The Cricket — DEX, NG 12. The Juggler — DEX, CG 13. The Locksmith — DEX, LN 14. The Peacock — DEX, N 15. The Rabbit Prince — DEX, CN 16. The Avalanche — DEX, LE 17. The Crows — DEX, NE 18. The Demon’s Lantern — DEX, CE 19. The Trumpet — CON, LG 20. The Survivor — CON, NG 21. The Desert — CON, CG 22. The Brass Dwarf — CON, LN 23. The Teamster — CON, N 24. The Mountain Man — CON, CN 25. The Tangled Briar — CON, LE 26. The Sickness — CON, NE 27. The Waxworks — CON, CE 28. The Hidden Truth — INT, LG 29. The Wanderer — INT, NG 30. The Joke — INT, CG 31. The Inquisitor — INT, LN 32. The Foreign Trader — INT, N 33. The Vision — INT, CN 34. The Rakshasa — INT, LE 35. The Idiot — INT, NE 36. The Snakebite — INT, CE 37. The Winged Serpent — WIS, LG 38. The Midwife — WIS, NG 39. The Publican — WIS, CG 40. The Queen Mother — WIS, LN 41. The Owl — WIS, N 42. The Carnival — WIS, CN 43. The Eclipse — WIS, LE 44. The Mute Hag — WIS, NE 45. The Lost — WIS, CE 46. The Empty Throne — CHA, LG 47. The Theater — CHA, NG 48. The Unicorn — CHA, CG 49. The Marriage — CHA, LN 50. The Twin — CHA, N 51. The Courtesan — CHA, CN 52. The Tyrant — CHA, LE 53. The Betrayal — CHA, NE 54. The Liar — CHA, CE 10 questions that'll make your PFS roleplaying blossom Spoiler:
In halting Common with a thick Varisian accent. 1. Why are you a Pathfinder? I want to see world, very much world. Golarion is very big world. Pathfinder Society is good way for me to travel and see world. I have very many friends in Pathfinder Society. Traveling world with friends is very good fun. Meet many many peoples. Good peoples. 2. Do you have a name and surname that is not ripped straight out of existing Earth mythology or popular culture?
3. Which nation did you grow up in? How did this nation influence you?
4. What do you look like? What are your wearing? How does this vary when you’re stalking through forests, sewers, deserts or in glittering cities?
Do you like my new dress? Blues and Purples are my favorite colors. Desna likes blues and purples too. Very good colors. Also like reds and yellows. Also very nice. Varisian dresses very best dresses for Pathfinders. Very good for to move. 5. What do you love?
6. What do you hate?
7. Which other Pathfinders do you rely on for teamwork, survival and butt-kicking? Do you have a bro? a mentor? a father figure? maybe a rival?
8. How does your race influence your views? Are you a stereotype of a certain race? How are you different from most humans/elves/gnomes/orcs/tengu?
9. What are you afraid of? Do you have any phobias or worries?
10. What is your most treasured possession?
PATHFINDER SOCIETY
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