Zorusk White Star
Orc paladin 1 (Pathfinder RPG Advanced Race Guide 138)
LG Medium humanoid (orc)
Init +2;
Senses darkvision 60 ft.; Perception -1
--------------------
Defense
--------------------
AC 15, touch 10, flat-footed 15 (+5 armor)
hp 15 (1d10+5)
Fort +3,
Ref +0,
Will +1
Defensive Abilities ferocity
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee greatsword +6 (2d6+7/19-20) or
. . warhammer +6 (1d8+5/×3)
Special Attacks smite evil 1/day (+0 attack and AC, +1 damage)
Paladin Spell-Like Abilities (CL 0th; concentration +0)
. . At will—detect evil
--------------------
Statistics
--------------------
Str 20,
Dex 10,
Con 13,
Int 8,
Wis 8,
Cha 10
Base Atk +1;
CMB +6;
CMD 16
Feats Toughness
Traits reactionary, stolen fury
Skills Acrobatics -4 (-8 to jump), Profession (soldier) +3
SQ dayrunner, feral
Other Gear scale mail, greatsword, warhammer, 63 gp
--------------------
Special Abilities
--------------------
Darkvision (60 feet) You can see in the dark (black and white vision only).
Dayrunner -2 penalty on ranged attack rolls.
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Feral +1 to melee attack and damage when at negative HP.
Ferocity (Ex) Fight without penalty even while disabled or dying.
Smite Evil (1/day) (Su) +0 to hit, +1 to damage, +0 deflection bonus to AC when used.
Stolen Fury +2 trait bonus to CMB vs. Demons
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.