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![]() Zoresk Sunspeaker is a Kellid (human) male Chosen One Paladin 1/Spirit Guide Oracle 1. His close blood ties to Sarkoris and unwavering devotion to the Dawnflower have marked him as a young man marked for greatness. Unassuming and devoted in his training, he's proven skilled in arms and at the healing arts. In recent months, he's been plagued by visions of destruction and death that he cannot explain. Any warning to his parents, members of the Crusade, or even his friends are met with polite doubt at best. His only solace as his warnings go unheeded is his childhood cat, Alyosha. Spritely and kittenish well beyond her twelve years of age, the black and grey cat is a source of solace and calm to the young boy. He feels a greater affinity then he ever has for her and swears he can sometimes feel her thoughts. Character dev/secrets/random thoughts:
Thematically, the class was built from Chosen one as I thought it was a really cool archetype from a story perspective for WotR. The choice of Powerless Prophecy as an oracle curse seems to fit in very well with it and also goes well with his youth. The Cassandra-like elements of the story are a plus. Long term, I plan for Alyosha to be revealed as a Silvanshee Agathion blessed by Sarenrae. Meant as a guide and inspiration to him, she will be another link to the divine for the young man. I've selected 17 as his age to try and line up with the Paladin archetype, but if 18 is more appropriate (perhaps as a newly recruited guard), I think that works just as well (maybe better, on reflection?). With Spirit guide, my thought is that he is bonding with the misc. spirits of the dead land of Sarkoris that was overrun. This can be his ancestors, the land (life), etc. For my mythic path, I was thinking Marshal/Hierophant dual path. Champion/Hierophant makes sense to me too if we're not 100% locked in by our traits. For normal class ranks, I was planning to go Oracle 20/Paladin 20.
Q&A:
1. What is your character’s name? His given name is Zoresk and in keeping with his Kellid heritage he doesn't have a surname, per se. His devotion to Sarenrae and his prophecies of doom have earned him the mocking title Sunspeaker (i.e. one who's head is in the clouds). 2. How old is your character?
3. What would somebody see at first glance (i.e. height, weight, skin color, eye color, hair color, physique, race, and visible equipment)?
4. What additional attributes would be noticed upon meeting the character (i.e. Speech, mannerisms)?
5. Where was your character born? Where were you raised? By who?
6. Who are your parents? Are they alive? What do they do for a living?
7. Do you have any other family or friends?
8. What is your character’s marital status? Kids?
9. What is your character’s alignment?
Crunch: Zoresk Sunspeaker Male human (Kellid) oracle (spirit guide) 1/paladin (chosen one) 1/gestalt 1 (Pathfinder Player Companion: Familiar Folio 6, Pathfinder RPG Advanced Class Guide 106, Pathfinder RPG Advanced Player's Guide 42, Ultimate Wilderness 210) LG Medium humanoid (human) Init +1; Senses Perception +5 -------------------- Defense -------------------- AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 12 (1d10+2) Fort +3, Ref +1, Will +4 Defensive Abilities share will, uncanny dodge -------------------- Offense -------------------- Speed 30 ft. (20 ft. in armor) Melee cestus +4 (1d4+3/19-20) or . . cold iron fauchard +5 (1d10+4/18-20) or . . morningstar +4 (1d8+3) or . . scimitar +4 (1d6+3/18-20) Ranged sling +2 (1d4+3) Space 5 ft.; Reach 5 ft. (10 ft. with cold iron fauchard) Paladin Spell-Like Abilities (CL 1st; concentration +6) . . At will—detect evil Oracle (Spirit Guide) Spells Known (CL 1st; concentration +6) . . 1st (4/day)—bless, cure light wounds, protection from evil . . 0 (at will)—detect magic, enhanced diplomacy, light, stabilize . . Mystery Battle -------------------- Statistics -------------------- Str 16, Dex 12, Con 13, Int 10, Wis 10, Cha 16 Base Atk +1; CMB +4; CMD 15 Feats Exotic Weapon Proficiency (fauchard), Power Attack, Weapon Focus (fauchard) Traits child of the crusades, desperate focus, seeker Skills Acrobatics -4 (-8 to jump), Diplomacy +7, Heal +4, Knowledge (religion) +4, Perception +5, Sense Motive +4, Stealth -1 Languages Common, Hallit SQ oracle's curse (powerless prophecy), revelation (weapon mastery) Other Gear chainmail, heavy wooden shield, cestus[APG], cold iron fauchard, morningstar, scimitar, sling, sling bullets (20), backpack, bedroll, belt pouch, candle (10), chalk, flint and steel, hemp rope (50 ft.), ink, inkpen, iron holy symbol of Saranrae[UE], journal[UE], masterwork backpack[APG], mess kit[UE], pot, powder[APG], signal horn[APG], soap, torch (10), trail rations (5), waterskin, 3 gp, 6 sp, 8 cp -------------------- Special Abilities -------------------- Detect Evil (At will) (Sp) You can use detect evil at will (as the spell). Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar. Familiar Bonus: +3 to Stealth checks You gain the Alertness feat while your familiar is within arm's reach. Power Attack -1/+2 You can subtract from your attack roll to add to your damage. Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round. Share Will (Su) When your or familiar fails a save vs. mind-affecting effect, the other can roll in their place, but failure affects both. Uncanny Dodge (Ex) Retain DEX bonus to AC when flat-footed. -------------------- Alyosha CR –
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![]() I will probably throw this guy into the ring. I'll post w/ other details in a bit. Quick background taster: I'm a son, grandson, nephew, and grand-nephew of Crusaders and the blood of old Sarkoris flows in my veins. I hear the whispers of my ancestors and the spirits of the land warning me of danger to come. I hope that my faith in Saranrae and the guidance of my friend, Alyosha, are enough to guide me through the storm that is coming. No one else believes me... ![]()
![]() This is Rikash's character and Zoresk Sunspeaker is a young oracle/paladin with a family history of service in the Crusades. Zoresk Sunspeaker:
I'm a son, grandson, nephew, and grand-nephew of Crusaders and the blood of old Sarkoris flows in my veins. I hear the whispers of my ancestors and the spirits of the land warning me of danger to come. I hope that my faith in Saranrae and the guidance of my friend, Alyosha, are enough to guide me through the storm that is coming. No one else believes me... Statblock: Zoresk Sunspeaker Human (Kellid) oracle (spirit guide) 1/paladin (chosen one) 1/gestalt 1 LG Medium humanoid (human) Init +1; Senses Perception +6 -------------------- Defense -------------------- AC 17, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 13 (1d10+3) Fort +4, Ref +1, Will +5 Defensive Abilities share will, uncanny dodge -------------------- Offense -------------------- Speed 30 ft. (20 ft. in armor) Melee cestus +4 (1d4+3/19-20) or . . cold iron fauchard +5 (1d10+4/18-20) or . . morningstar +4 (1d8+3) or . . scimitar +4 (1d6+3/18-20) Ranged sling +2 (1d4+3) Space 5 ft.; Reach 5 ft. (10 ft. with cold iron fauchard) Paladin Spell-Like Abilities (CL 1st; concentration +6) . . At will—detect evil Oracle (Spirit Guide) Spells Known (CL 1st; concentration +6) . . 1st (4/day)—bless, cure light wounds, protection from evil . . 0 (at will)—detect magic, enhanced diplomacy, light, stabilize . . Mystery Battle -------------------- Statistics -------------------- Str 16, Dex 12, Con 14, Int 10, Wis 13, Cha 16 Base Atk +1; CMB +4; CMD 15 Feats Exotic Weapon Proficiency (fauchard), Power Attack, Weapon Focus (fauchard) Traits child of the crusades, desperate focus, seeker Skills Acrobatics -4 (-8 to jump), Diplomacy +7, Heal +5, Knowledge (religion) +4, Perception +6, Sense Motive +5, Stealth -1 Languages Common, Hallit SQ oracle's curse (powerless prophecy), revelation (weapon mastery) Other Gear chainmail, heavy wooden shield, cestus[APG], cold iron fauchard, morningstar, scimitar, sling, sling bullets (20), backpack, bedroll, belt pouch, candle (10), chalk, flint and steel, hemp rope (50 ft.), ink, inkpen, iron holy symbol of Saranrae[UE], journal[UE], masterwork backpack[APG], mess kit[UE], pot, powder[APG], signal horn[APG], soap, torch (10), trail rations (5), waterskin, 3 gp, 6 sp, 8 cp -------------------- Special Abilities -------------------- Detect Evil (At will) (Sp) You can use detect evil at will (as the spell). Empathic Link with Familiar (Su) You have an empathic link with your Arcane Familiar. Familiar Bonus: +3 to Stealth checks Power Attack -1/+2 You can subtract from your attack roll to add to your damage. Powerless Prophecy Gain uncanny dodge, but cannot act during surprise round. Share Will (Su) When your or familiar fails a save vs. mind-affecting effect, the other can roll in their place, but failure affects both. Uncanny Dodge (Ex) Retain DEX bonus to AC when flat-footed. -------------------- Alyosha - Cat Familiar CR –
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