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![]() My main PFS character is a cleric of Aroden. How do I do it? Simple: All my class levels are in Ranger, but I role-play being a cleric of Aroden. He's in denial that Aroden is dead. He keeps a Wand of Cure Light Wounds up his sleeve so he can call upon his God for healing. He doesn't break any game mechanics or violate the setting's canon. ![]()
![]() Nick,
See you in a few months,
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![]() I have a PFS character that is a paladin of Pharasma. No one has given me grief over it. I'm playing her not as a paladin, but as a valkyrie-- that is, as the "chooser of the slain" for the goddess of death. I'm just using the Paladin class to quantify the concept. That said, if the powers-that-be want me to switch her deity, I will do so without any complaints. But so far, I've gotten no grief. ![]()
![]() Talon3585 wrote:
Paizo did not create the d20 system. Pathfinder is a revised edition of a game that already existed. Paizo is not the creating company. They are 3rd party. There's nothing wrong with that. I'm a Paizo fan all the way. But there's a lot of great 3rd party material out there. Not allowing 3rd party material into your thread seems a bit too exclusive and not in spirit with Paizo's stance on the OGL, which allows Pathfinder to exist. ![]()
![]() James Jacobs wrote:
I'm betting it's the wolpertinger. Because it's from folklore, while the skvader is from a taxidermist in 1918. Taxidermy is cool, but it gets trumped by folklore. ![]()
![]() The only difference between a class skill and a cross-class skill is 3 points. So, if a 10th level cloistered cleric and a 10th level ranger were to max out their Swim skill, the cleric would have +10 and the ranger would have +13. Not a big difference. (This, of course does not take into account their Strenth modifiers.) The ranger gets that bonus because he's spent his time out in the wilderness. The cloistered cleric does not get this bonus because he's spent his time indoors. This makes sense to me. So, no, I do not think that Swim should be a class skill for every class. :)
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