Celestial Gnome

Zoof Wizzleboff's page

3 posts. Alias of Lokiel.


About Zoof Wizzleboff

Zoof Wizzleboff
Male gnome sorcerer 1
CG Small humanoid (gnome)
Init +2; Senses darkvision 60 ft.; Perception +5
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Defense
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AC 13, touch 13, flat-footed 11 (+2 Dex, +1 size)
hp 7 (1d6+1)
Fort +1, Ref +2, Will +2
Resist noble born - medvyed
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Offense
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Speed 20 ft.
Melee dagger +0 (1d3-1/19-20)
Ranged light crossbow +3 (1d6/19-20)
Spell-Like Abilities (CL 1st; concentration +4)
1/day—dancing lights, flare (DC 13), prestidigitation, produce flame
Bloodline Spell-Like Abilities (CL 1st; concentration +4)
6/day—elemental ray (1d6+1 fire)
Sorcerer Spells Known (CL 1st; concentration +4)
1st (4/day)—burning disarm (DC 14), mage armor
0 (at will)—detect magic, read magic, sotto voce (DC 13), spark[APG] (DC 13)
Bloodline Elemental
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Statistics
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Str 8, Dex 14, Con 12, Int 14, Wis 10, Cha 16
Base Atk +0; CMB -2; CMD 10
Feats Combat Casting, Eschew Materials
Traits illuminator, noble born - medvyed, seeker
Skills Acrobatics +2 (-2 to jump), Appraise +6, Bluff +8, Craft (clothing) +10, Diplomacy +10, Perception +5, Spellcraft +6, Use Magic Device +7; Racial Modifiers +2 Craft (clothing), noble born - medvyed
Languages Common, Draconic, Giant, Gnome, Sylvan
SQ bloodline arcana (change energy damage spells to match bloodline energy)
Other Gear crossbow bolts (10), dagger, light crossbow, bedroll, belt pouch, masterwork artisan's tools, masterwork backpack[APG], mess kit[UE], soap, trail rations (5), waterskin, 2 gp, 9 sp
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Special Abilities
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Bloodline Arcana: Elemental (Ex) You may change any energy spell to use Fire energy.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Darkvision (60 feet) You can see in the dark (black and white only).
Elemental Ray (1d6+1 fire, 6/day) (Sp) As a standard action, ranged touch attack deals damage to foe.
Eschew Materials Cast spells without materials, if component cost is 1 gp or less.